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Messages - Flowey98

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I'm sorry to anyone who was looking forward to Mega Man 8-Bit Robo Blast 2. I couldn't find a coder to implement enemies and bosses, and as a result, I lost all my motivation to work on this. However, I'll keep this preview of Greenflower Zone 1 as an idea of what it could be like in case anyone wants to revive it (Latest progress before cancellation was that all of GFZ was finished except for it's enemies and it's boss (Woodman), I also put water sectors in all 3 acts).

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MM8BDM Discussion / Re: Remember kids, dont try to cheat.
« on: January 18, 2021, 04:50:09 PM »
You can just use "god" and "give spreadrune" on eclipse, giving yourself any weapon will break the fight.

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MM8BDM Discussion / Re: Who likes Mega Man 8?
« on: January 05, 2021, 02:40:44 PM »
A lot of people say that the voice acting is so bad that it is actually good, this video is an example, that being the infamous "Doctah Wahwee" meme.

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I've seen people ask the same question, you just got to copy your v5d save over to your v6 folder and let it overwrite it.

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It's because of the new launcher code, you just need to add it as an exception or find a way to bypass it, I use AVG.

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Bugs/Suggestions / Re: Crippling Sunstar Bug
« on: November 06, 2020, 03:29:46 AM »
I honestly never heard of this glitch, It is most likely because of your pc because I never encountered this glitch whenever I fought Sunstar, at least the game does not mind when you use cheats and mods in the singleplayer campaign unlike SRB2 (Sonic Robo Blast 2). If you want to quickly defeat Sunstar and (possibly) not worry about the bug, you can just use "give igmetalbladewep" in the console. I hope this helps! EDIT: I read through the topic and  turns out that CutmanMike probably does not know that the "god" cheat or "iddqd" still works in v6, I tried it and it still works.

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This applies to EVRY. MM8BDM. VERSION. TO. DATE. Except for the Alpha and SGC Demo versions, when it comes to defeating Gamma, the final blow to him requires you to use the Top Spin on him, I've known that it is actually a reference to his fight in the original Mega Man 3 because using the Top Spin on him will straight up one-shot him. I am probably the first person to point this out within the Cutstuff Forums. Anyways, I honestly like it that it has been implemented in MM8BDM.

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MM8BDM Discussion / Re: when will V6 comeout?
« on: October 26, 2020, 12:00:25 PM »
Honestly, you guys might think that AsrielDreemurr is dead, but don't worry, he's right here! And yes, I know that v6 is out and I have it, so this topic can be locked if wanted.

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MM8BDM Discussion / Re: MM8BDM V6 - Released!
« on: October 23, 2020, 03:34:59 PM »
FINALLY! I'VE BEEN WAITING FOR SO LONG! THANK YOU SO MUCH!

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MM8BDM Discussion / Re: MM8BDM V6 - Development begins!
« on: October 23, 2020, 03:19:03 PM »
The Final Countdown is literally playing in my head right now since MM8BDM V6 is releasing today!

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