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Author Topic: Laser buster gets a bit ....anemic (visual bug)  (Read 1254 times)

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August 24, 2017, 07:57:01 PM
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Offline Messatsu

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Laser buster gets a bit ....anemic (visual bug)
« on: August 24, 2017, 07:57:01 PM »
Laser buster's projectile get's a bit .....pathetic as it travels
(click to show/hide)
The beginning looks okay, but the right's a tad odd....however.
(click to show/hide)
After it travels a short distance, it becomes traveling ...dots.  The hell happened here?

August 25, 2017, 10:07:12 PM
Reply #1

Offline JaxOf7

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Re: Laser buster gets a bit ....anemic (visual bug)
« Reply #1 on: August 25, 2017, 10:07:12 PM »
The new laser actors I made that Core uses
(click to show/hide)

My lasertrail that went with it
(click to show/hide)

The lasertrail Core stuck with instead of using all my code for some reason
(click to show/hide)

August 26, 2017, 07:07:23 AM
Reply #2

Offline Korby

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Re: Laser buster gets a bit ....anemic (visual bug)
« Reply #2 on: August 26, 2017, 07:07:23 AM »
If I recall, your code would fire in directions that were not where one was aiming under certain circumstances.
This is why we didn't go with it.

August 26, 2017, 07:33:19 AM
Reply #3

Offline JaxOf7

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Re: Laser buster gets a bit ....anemic (visual bug)
« Reply #3 on: August 26, 2017, 07:33:19 AM »
You don't mean the old version that had a precision problem from using user variables instead of SPEED_SCALAR?

Cause my lastertrail actor veering off would be... interesting.
It's only real difference from the old/current lasertrail is in the NOINTERACTION flag.

If there is indeed a problem, removing +CLIENTSIDEONLY would definitely fix it.

August 28, 2017, 12:49:40 PM
Reply #4

Offline Messatsu

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Re: Laser buster gets a bit ....anemic (visual bug)
« Reply #4 on: August 28, 2017, 12:49:40 PM »
/sigh.  The issue is that the LaserTrail actors are spawned only at the beginning, they last for 3 tics and never are created again.  Kinda feels like someone took Jax's code, didn't pay any attention at all and just threw only a part of it in.

Anyway, this is what I think it should look like.
(click to show/hide)

September 07, 2017, 07:34:07 PM
Reply #5

Offline CutmanMike

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Re: Laser buster gets a bit ....anemic (visual bug)
« Reply #5 on: September 07, 2017, 07:34:07 PM »
Fixed