I fiddled with this again today to see if I could get it working. Apparently, turning off my skins folder and loading skulltag_content2.1a then GvH allowed it to run... weird. Anyway, after some testing, I've some stuff to report.
- The sonar effect for Sjas, the smoke grenades for the Marine, the Cyborg's Scanner alt and the Frost Clouds for Frostbite all have incredibly laggy effects.
- Sjas's Sonar ability continually tells the location of human corpses after his death, which is pretty confusing. This happened when playing as Creeper and Sjas having died for a while. Said effect is also laggy to the point of slowing down the game whenever it happens with all human corpses along the map. Took a screenshot of this in action.
- While flying as Cyborg and using his normal Scan ability, the game suddenly called a "Divide by Zero" script which ended the scan. Not sure if this is intentional, but here's a screenie.
I saw people hosting a v3b10 so I assume this might be irrelevant, but here you go.
EDIT: Checked with the skins folder on and it turns out that had nothing to do with the issue. Huh.
Also, why is it that I can no longer play the Human side's campaign?