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« on: September 04, 2016, 03:13:39 PM »
MM1: Guts Man. A short and boring stage, a way too difficult fight, one of the few bad music tracks in Mega Man history, and a useless weapon.
MM2: Heat Man. A bad weapon, a boring fight, and ARRGH I NEED ITEM 2
MM3: Top Man. He's okay, except for Top Spin. No explanation needed.
MM4: Dive Man. Water gravity, moving spikes, Moby, a very spinny(?) weapon, and Dive Man's fight is too hard.
MM5: Wave Man. Okay, what's Megaman's main ability? Taking other Robot Masters weapons. Fucking Wave Man takes this ability away. The first part of his stage is an obstacle course and isn't that bad. Then there's the wave bike section. Hoo boy. And then there's Wave Man's repetitive boss fight. He's weak to Charge Kick(actually a pretty good weapon), but you can't kick through his water spouts. His weapon's okay.
MM6: Plant Man. He's okay, except for Plant Ba- Wait, what?