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Author Topic: Teru Teru pain state issue  (Read 984 times)

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October 01, 2016, 07:59:30 AM
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Offline Xhatahx

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  • *sregnif sevaelretni* stenet wef a evah I
  • Date Registered: September 03, 2016, 07:21:47 AM

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Teru Teru pain state issue
« on: October 01, 2016, 07:59:30 AM »
In MM7CLO, if you shoot the Teru Teru while it's flipping over or falling, it'll flip over again, interrupting the state.
The issue can be solved like this:
Code: [Select]
Dropping:
TERU A 0 A_ChangeFlag("NOPAIN",true) //NEW
TERU A 0 A_ChangeFlag("NOGRAVITY",true)
TERU EEEFGHIIII 6
TERU I 1 A_ChangeFlag("NOGRAVITY",false)
Goto Dead
Also, the snow and rain effects are annoying, especially when climbing ladders, but that's beside the point.

October 01, 2016, 03:57:35 PM
Reply #1

Offline CutmanMike

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Re: Teru Teru pain state issue
« Reply #1 on: October 01, 2016, 03:57:35 PM »
Fixed