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Author Topic: [Suggestion] Hand HUD  (Read 1306 times)

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October 07, 2016, 08:27:50 AM
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Offline Xhatahx

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[Suggestion] Hand HUD
« on: October 07, 2016, 08:27:50 AM »
The weapon HUD sprites that use the buster are translated from the Mega Buster HUD. That's nice, but lots of weapons aren't busters, but instead hands, for example Slash Claw, Charge Kick, and Junk Shield. It would be nice to have base hand positions with the Mega Buster palette for easier modding.

The Mega Buster palette is not needed for sprites like the Metal Blade and Hyper Bomb ready sprites or most of Hard Knuckle, where the HUD couldn't conceivably be used by any other weapon.

Also, speaking of Metal Blade...
(click to show/hide)

EDIT: Maybe you could put some comments into the TEXTURES.HUD file to explain which hand position has which name.

October 07, 2016, 12:55:08 PM
Reply #1

Offline CutmanMike

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Re: [Suggestion] Hand HUD
« Reply #1 on: October 07, 2016, 12:55:08 PM »
I did this a few weeks back. Fixed.