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Author Topic: [Expansion] Rockman No Constancy - Now Updated for v6b!  (Read 171467 times)

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August 25, 2011, 09:40:21 PM
Reply #105

Offline xColdxFusionx

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Re: [Expansion]Rockman No Constancy
« Reply #105 on: August 25, 2011, 09:40:21 PM »
While we're on the subject, is that Za Warudo (RnC's Flash Stopper)? And how is that Dio Brando ripoff this new weapon going to work differently from Time Stopper?

August 25, 2011, 09:51:30 PM
Reply #106

Offline Max

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Re: [Expansion]Rockman No Constancy
« Reply #106 on: August 25, 2011, 09:51:30 PM »
Runs out of ammo twice as fast and can be reused by picking up ammo (not whilst being used!).

EDIT : That barely made sense.

August 25, 2011, 10:35:49 PM
Reply #107

Offline xColdxFusionx

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Re: [Expansion]Rockman No Constancy
« Reply #107 on: August 25, 2011, 10:35:49 PM »
Quote from: "Yellow Devil"
Runs out of ammo twice as fast and can be reused by picking up ammo (not whilst being used!).

EDIT : That barely made sense.

Oh lord, that sounds like it's going to be REALLY annoying.

August 25, 2011, 10:41:49 PM
Reply #108

Offline CHAOS_FANTAZY

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Re: [Expansion]Rockman No Constancy
« Reply #108 on: August 25, 2011, 10:41:49 PM »
I thought it'd be area-of-effect freezing, but nooooo...

August 26, 2011, 01:51:44 AM
Reply #109

Offline TheMetalManu

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Re: [Expansion]Rockman No Constancy
« Reply #109 on: August 26, 2011, 01:51:44 AM »
Quote from: "FCx"
Quote from: "Yellow Devil"
Squee!

(click to show/hide)
Apologize my ignorance but what stage is that?
Is flasman stage completed? Just to know

Unless I am mistaken, this is the stage where you fight with the Robot Master again , the Wily Stage 3 and 4 ?

August 26, 2011, 07:35:02 AM
Reply #110

Offline Shade Guy

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Re: [Expansion]Rockman No Constancy
« Reply #110 on: August 26, 2011, 07:35:02 AM »
That Rush Coil/Item 1 better be difficult to get if Za Warudo affects EVERYONE, boyo.

And to anyone considering taking Flash Man No Constancy, go ahead. But I still think RNC Flash is going to be a texturing nightmare.

Not to discourage anyone from taking it.

August 26, 2011, 10:12:38 AM
Reply #111

Offline JaxOf7

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Re: [Expansion]Rockman No Constancy
« Reply #111 on: August 26, 2011, 10:12:38 AM »
Quote from: "Yellow Devil"
Runs out of ammo twice as fast and can be reused by picking up ammo (not whilst being used!).

EDIT : That barely made sense.
That thing had better be a BITCH to refill.

August 26, 2011, 12:16:52 PM
Reply #112

Offline Myroc

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Re: [Expansion]Rockman No Constancy
« Reply #112 on: August 26, 2011, 12:16:52 PM »
Quote
Za Warudo bitching

The problem doesn't lie with the weapon itself, it's how everybody uses it. Time Stopper would be a perfectly fine weapon in my opinion if people actually started using it like it's intended to be used, and not just for trolling purposes.

Seriously, community, grow up a bit, will you.

August 26, 2011, 05:29:45 PM
Reply #113

Offline xColdxFusionx

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Re: [Expansion]Rockman No Constancy
« Reply #113 on: August 26, 2011, 05:29:45 PM »
Quote from: "Myroc"
Quote
Za Warudo bitching

The problem doesn't lie with the weapon itself, it's how everybody uses it. Time Stopper would be a perfectly fine weapon in my opinion if people actually started using it like it's intended to be used, and not just for trolling purposes.

Seriously, community, grow up a bit, will you.

Except for the fact that this is an online community. Some people just won't grow up.

My personal opinion: ZW should refill incredibly slowly (perhaps 1/4 or 1/8 speed of other weapons) and only be usable when full to prevent troll spamming.

August 26, 2011, 07:34:07 PM
Reply #114

Offline TheAmazingImp

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Re: [Expansion]Rockman No Constancy
« Reply #114 on: August 26, 2011, 07:34:07 PM »
ROKKUMAN NO CONSTANCY!

( Sorry, couldn't resist }

August 26, 2011, 08:45:52 PM
Reply #115

Offline JaxOf7

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Re: [Expansion]Rockman No Constancy
« Reply #115 on: August 26, 2011, 08:45:52 PM »
Quote from: "Myroc"
Quote
Za Warudo bitching

The problem doesn't lie with the weapon itself, it's how everybody uses it. Time Stopper would be a perfectly fine weapon in my opinion if people actually started using it like it's intended to be used, and not just for trolling purposes.

Seriously, community, grow up a bit, will you.
I disagree somewhat.
I have rarely seen Time Stopper just used for sheer trolling, it tends to be legitimate use.
My point is that Time Stopper is balanced so even trolling with it doesn't accomplish much; stopping 8 seconds with a weapon that was a bitch to get, breaks, and will take a minute to respwan before happening again? gg.
Za warudo on the other hand doesn't break. That means it needs every other limitation so even legitimate use is not op; stopping time is not to be taken lightly.

August 28, 2011, 03:02:41 AM
Reply #116

Offline Shade Guy

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Re: [Expansion]Rockman No Constancy
« Reply #116 on: August 28, 2011, 03:02:41 AM »
Question: Will RNCDW1 and RNCDW2 have the same music? Similarly, will RNCDW3 and RNCDW4 have the same music?

August 28, 2011, 08:36:49 AM
Reply #117

Offline Myroc

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Re: [Expansion]Rockman No Constancy
« Reply #117 on: August 28, 2011, 08:36:49 AM »
Quote from: "Shade Guy"
Question: Will RNCDW1 and RNCDW2 have the same music? Similarly, will RNCDW3 and RNCDW4 have the same music?
Correct.

August 28, 2011, 11:30:09 PM
Reply #118

Offline xColdxFusionx

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Re: [Expansion]Rockman No Constancy
« Reply #118 on: August 28, 2011, 11:30:09 PM »
Quote from: "Myroc"
Quote from: "Shade Guy"
Question: Will RNCDW1 and RNCDW2 have the same music? Similarly, will RNCDW3 and RNCDW4 have the same music?
Correct.

...Couldn't we just have one of each? Two maps with the same music is kind of pointless, don't you think?

August 28, 2011, 11:33:13 PM
Reply #119

Offline LlamaHombre

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Re: [Expansion]Rockman No Constancy
« Reply #119 on: August 28, 2011, 11:33:13 PM »
I had suggested the music from DW1, DW3, DW5, and DW6 be used.