Advanced Search

Author Topic: Binding  (Read 5248 times)

0 Members and 1 Guest are viewing this topic.

October 23, 2010, 02:53:08 AM
Read 5248 times

Offline RainsLikeSnow

  • Standard Member
  • Date Registered: October 11, 2010, 12:40:55 AM

    • View Profile
Binding
« on: October 23, 2010, 02:53:08 AM »
Can someone plz tut how to bind keys

October 23, 2010, 03:00:06 AM
Reply #1

Offline Ivory

  • MM8BDM Extender
  • *********
  • Date Registered: August 25, 2009, 08:17:59 AM

    • View Profile
    • http://www.cutstuff.net/
Re: Binding
« Reply #1 on: October 23, 2010, 03:00:06 AM »
Check Here
I have a basic tutorial for it there.

October 23, 2010, 03:53:13 AM
Reply #2

Offline Blueiscooltoo

  • MM8BDM Extender
  • **
  • Date Registered: October 08, 2010, 12:19:05 PM

    • View Profile
Re: Binding
« Reply #2 on: October 23, 2010, 03:53:13 AM »
Simple: bind anykey "command"

Example: bind r "idkfa"

it binds r with the cheat that gives you all weapons.

October 23, 2010, 04:09:26 AM
Reply #3

Offline RainsLikeSnow

  • Standard Member
  • Date Registered: October 11, 2010, 12:40:55 AM

    • View Profile
Re: Binding
« Reply #3 on: October 23, 2010, 04:09:26 AM »
Quote from: "Blueiscooltoo"
Simple: bind anykey "command"

Example: bind r "idkfa"

it binds r with the cheat that gives you all weapons.

thats what i did when i was guessing on binding, now i do
Code: [Select]
bind 5 "mdk" It inflicts 10000000 to what ever is in the cross heir

October 23, 2010, 03:30:04 PM
Reply #4

Offline TERRORsphere

  • MM8BDM Contributor
  • ****
  • Date Registered: August 22, 2009, 08:45:17 PM

    • View Profile
    • http://www.youtube.com/user/DoomThroughDoom
Re: Binding
« Reply #4 on: October 23, 2010, 03:30:04 PM »
Quote from: "RainsLikeSnow"
thats what i did when i was guessing on binding, now i do
Code: [Select]
bind 5 "mdk" It inflicts 10000000 to what ever is in the cross heir
Pathetic code. Try this:
Code: [Select]
bind 5 "mdk;wait 1;mdk;wait 1;mdk;wait 1;mdk;wait 1;mdk;wait 1;mdk;wait 1;mdk;wait 1;mdk;wait 1;mdk;wait 1;mdk;wait 1;mdk;wait 1;mdk;wait 1;mdk;wait 1;mdk;wait 1;mdk"
This'll perform the mdk code 15 times really really fast but not at the same time.

June 10, 2019, 05:17:51 PM
Reply #5

Offline YassoGaming

  • Standard Member

  • You Dont Know The Power Of The Knights
  • Date Registered: March 31, 2019, 03:01:10 PM

    • View Profile
Re: Binding
« Reply #5 on: June 10, 2019, 05:17:51 PM »
i want make color bind how i can make it ????

June 10, 2019, 06:52:59 PM
Reply #6

Offline Gumballtoid

  • MM8BDM Extender

  • Recipe for Success
  • *******
  • Date Registered: July 13, 2011, 10:27:00 PM

    • View Profile
Re: Binding
« Reply #6 on: June 10, 2019, 06:52:59 PM »
I'm sure you know that when coloring your name or a message in the chat, you use the backslash '\' followed by 'c' and a color code of your choice.

When typing anything in the console, the backslash serves as your escape character. This basically means that, when processing the console command, the backslash tells the game, "Hey, use the 'literal' version of the next character you see." This means that, rather than using the next character as part of the command's syntax (if applicable), it just includes the next character in the command itself.

For many characters, this means nothing really changes. However, since you need a backslash to enter a color code, you need to use the escape character. This means that you simply need two backslashes--the first is your escape character, and the second begins your color code. If done correctly, your command should look something like this:

Code: [Select]
bind Z "say \\cgBring on the pizza!"
The backslash escape character is also useful when creating nested console commands, where you would need to use them on the inner quotes to prevent the command from being misread.

I hope this answered your question. Otherwise, you can defer to this tutorial: http://cutstuff.net/forum/index.php?topic=6237.0