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Author Topic: MM8BDM V6 - Released!  (Read 60728 times)

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October 23, 2020, 03:30:40 PM
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Offline CutmanMike

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MM8BDM V6 - Released!
« on: October 23, 2020, 03:30:40 PM »


Virus outbreaks and invaders from space! MM8BDM V6 is the biggest version we've ever pushed, so thank you for being patient with us. Mega Man V for the gameboy holds a special place in many people's hearts as it had a cool theme and took a different spin on the story for a classic series Mega Man game. I decided to push MMV content very early into V6's development as I felt Mega Man 10, while still a great game, wasn't that exciting on it's own. V on the other hand, would allow use to go into unchartered territory with the weapons and maps, and provided a much more interesting challenge for us. I feel this helped inspire the team do such a good job with the new content, and judging by the response and hype for this release, I believe it as the right decision. The singleplayer story and gameplay is unlike any previous version of MM8BDM, and even does some things you won't see in any other Doom mod. I hope the excitement pays off, let's go :)

Keeping your save data!

Since this has become a big issue for most people, there are two ways you can keep your old save data:

    1. Extract the MM8BDM zip contents into your current and overwrite everything. This will NOT delete your save data, as it is stored in your unique .ini file.
    2. Create a new directory for the MM8BDM zip contents. Then, copy over your zandronum-(yournamehere).ini file into the folder.

We've also added a new feature to boost your save data to the MM10 campaign, should you not want to bother clearing all the old content. You can find it in the advanced options menu. You must be in Dr. Light's lab to use this feature.

Trailer



New Features

    * New Mega Man 10 and V campaign chapters, bosses and other secrets!
    * Mega Man 10 and Mega Man V weapons, maps and skins added!
    * Rebalancing of all weapon damage and health pickups, resulting in faster kills and gameplay!
    * New visual effects for strong damage and gibs!
    * Updated sprites for lots of skins and props!
    * New console background that no longer fries your optical sensors!

Download

Download MM8BDM V6 from MEGA


(additional mirrors will be added later)

Change log

Here is a more detailed log of changes. There are NO SPOILERS here. It does not include all under the hood changes and fixes, as there were too many to list. Get that scroll wheel ready!

View as a raw text file here: https://pastebin.com/raw/6q0ndxTW

(click to show/hide)


Notes

Once again, thank you for your patience. I hope it was worth the wait :) Special thanks to my team again, who all contributed oh so much of their time to make content for this thing and clean up my mess when I break something. Really couldn't have done it without them, and wouldn't. We're at a point now where we don't quite know what the future holds for 8BDM, as Zandronum development seems to be pretty much at a stand still and we haven't laid out any plans for MM11 content yet. Once we know what's happening, we'll let you know. Be sure to follow me on twitter (link at the top of this forum) to stay updated.

October 23, 2020, 03:34:59 PM
Reply #1

Offline Flowey98

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Re: MM8BDM V6 - Released!
« Reply #1 on: October 23, 2020, 03:34:59 PM »
FINALLY! I'VE BEEN WAITING FOR SO LONG! THANK YOU SO MUCH!

October 23, 2020, 03:38:14 PM
Reply #2

Offline -Daiki-TheOni

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Re: MM8BDM V6 - Released!
« Reply #2 on: October 23, 2020, 03:38:14 PM »
Yeeeesss!!!!! Thank you very much for this!! best megaman game, here we go!!
CMM,you and your team are the best!
 :)

October 23, 2020, 03:42:20 PM
Reply #3

Offline Goomba98

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Re: MM8BDM V6 - Released!
« Reply #3 on: October 23, 2020, 03:42:20 PM »
Before we get too excited, I'm gonna tell you right up front that your archive for v6a is missing the MM8BDM launcher that every other version has. And copying the launcher for the previous version doesn't work, because it still looks for v5d.

October 23, 2020, 03:43:50 PM
Reply #4

Offline supersmashgaming

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Re: MM8BDM V6 - Released!
« Reply #4 on: October 23, 2020, 03:43:50 PM »
The time is here. The 10 years were worth it.

October 23, 2020, 03:49:00 PM
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Offline CutmanMike

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Re: MM8BDM V6 - Released!
« Reply #5 on: October 23, 2020, 03:49:00 PM »
Before we get too excited, I'm gonna tell you right up front that your archive for v6a is missing the MM8BDM launcher that every other version has. And copying the launcher for the previous version doesn't work, because it still looks for v5d.

It seems to have uploaded correctly, is your firewall/antivirus eating it? The v5 launcher should be able to run it as you can point it to any .pk3 file in the configuration tab.

October 23, 2020, 03:54:06 PM
Reply #6

Offline BiscuitSlash

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Re: MM8BDM V6 - Released!
« Reply #6 on: October 23, 2020, 03:54:06 PM »
>Hand bursts out of the ground, as I pull myself out of my grave
>Clears throat a bit

It's a been a long time, but I'm so happy to see this game be still receiving updates! Given how much I spent playing this game for years on end about a decade ago, it means a lot that people still want to keep life being poured into this game and to see all the games get covered. Never would have thought we'd get another Megaman game before getting the MM10 update, but I guess that's just a good sign of things to keep coming years later.

What I really just want to say is, Thank You to everyone who helped work on this game, from V1 to V6!  :) You've done some great work and you deserve plenty of credit for it! I'll start returning to this game again very soon, and if possible I'll see some people online again.

October 23, 2020, 03:57:27 PM
Reply #7

Offline TheMetalManu

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Re: MM8BDM V6 - Released!
« Reply #7 on: October 23, 2020, 03:57:27 PM »
Congrats to everyone involved in this long project! I think I can speak for all of us that we appreciate all the team's hard work.

October 23, 2020, 04:07:19 PM
Reply #8

Offline Goomba98

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Re: MM8BDM V6 - Released!
« Reply #8 on: October 23, 2020, 04:07:19 PM »
It seems to have uploaded correctly, is your firewall/antivirus eating it? The v5 launcher should be able to run it as you can point it to any .pk3 file in the configuration tab.
My antivirus eating it was the problem. I like having an antivirus on my machine, but sometimes they can be overzealous, and I really don't like it when that happens.

However, there's another question I have: Is it intentional that Terra, Sunstar, and
(click to show/hide)
skins have MEGAPAIN rather than BOSSPAIN as their hurt sound, unlike the other boss skins?

October 23, 2020, 04:48:35 PM
Reply #9

Offline Bikdark

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Re: MM8BDM V6 - Released!
« Reply #9 on: October 23, 2020, 04:48:35 PM »
dude holy jesus i am so happy rn. i have played this game for TEN YEARS. I am 22 goddang years old right now and I just. Man. Thank you for your work.

October 23, 2020, 04:51:24 PM
Reply #10

Offline proto_man 3000

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Re: MM8BDM V6 - Released!
« Reply #10 on: October 23, 2020, 04:51:24 PM »
i didnt even know this was coming out today im really glad i checked

October 23, 2020, 04:56:37 PM
Reply #11

Offline Ruzma

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Re: MM8BDM V6 - Released!
« Reply #11 on: October 23, 2020, 04:56:37 PM »
Great job on the release! I'll be streamin' it to my art class today, we'll see what they think of it.  :cool:

October 23, 2020, 05:03:30 PM
Reply #12

Offline BombHornet

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Re: MM8BDM V6 - Released!
« Reply #12 on: October 23, 2020, 05:03:30 PM »
2 years since the last update and now the wait is finally over! I can't wait to get started on this campaign!

October 23, 2020, 05:47:53 PM
Reply #13

Offline Beed28

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Re: MM8BDM V6 - Released!
« Reply #13 on: October 23, 2020, 05:47:53 PM »
Just quickly bouncing back here to say; congratulations on the release! MM8BDM has certainly come a very long way since the original release.

October 23, 2020, 05:50:01 PM
Reply #14

Offline eddiegames

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Re: MM8BDM V6 - Released!
« Reply #14 on: October 23, 2020, 05:50:01 PM »
YEAHHHHHHHHHHHH

Can't wait for to play through this great game again, it's been too long! :mrgreen: