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Texture offsets do matter. Especially when it causes stuff like this: (click to show/hide)Now onto other stuff:01: Texture offset problems are the most present here. Stuff like this should never happen:Also remove the treble sentry there or replace it. It's annoying to come up there just to get shot down.02:Overly bright room is overly bright:The blue and purple don't really go well together. The purple ice is also not slippery for some reason. More texture offset craziness that I'm too lazy to upload screenshots of. (most importantly the ones in the first screenshot) Also, needing mobility items to get mobility items is pointless and annoying.03:Reality defying waterfall: (also more needing mobility items to get mobility items.)The gravity script is also messed up. You can go near the sector and get low gravity. Combine this with super adapter and you can fly forever. Also the blockable linedefs around the pits are a bit pointless. Finally, never put spaces in your wad name ever.
You should make a hotfix of this version to include Crisis Valley.