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NemZ's tileset emporium
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Topic: NemZ's tileset emporium (Read 161663 times)
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June 25, 2014, 12:00:00 AM
Reply #420
Laggy Blazko
MM8BDM Extender
Unf
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Date Registered: April 01, 2011, 02:08:23 AM
Re: NemZ's tileset emporium
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Reply #420 on:
June 25, 2014, 12:00:00 AM »
Aren't they those things from that MegamanXSonic
shipping
Archie Comics crossover?
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June 25, 2014, 01:08:19 AM
Reply #421
fortegigasgospel
MM8BDM Extender
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Date Registered: July 31, 2011, 09:55:05 PM
Re: NemZ's tileset emporium
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Reply #421 on:
June 25, 2014, 01:08:19 AM »
Yea, the sonic characters turned into robot masters in the crossover.
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June 25, 2014, 01:10:24 AM
Reply #422
NemZ
MM8BDM Extender
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Date Registered: October 13, 2010, 03:00:53 PM
Re: NemZ's tileset emporium
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Reply #422 on:
June 25, 2014, 01:10:24 AM »
constellation droids are a maybe. very unlikely for the sonic stuff.
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June 25, 2014, 01:18:28 AM
Reply #423
fortegigasgospel
MM8BDM Extender
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Date Registered: July 31, 2011, 09:55:05 PM
Re: NemZ's tileset emporium
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Reply #423 on:
June 25, 2014, 01:18:28 AM »
No problem.
Logged
October 21, 2014, 04:12:52 AM
Reply #424
NemZ
MM8BDM Extender
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Date Registered: October 13, 2010, 03:00:53 PM
Re: NemZ's tileset emporium
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Reply #424 on:
October 21, 2014, 04:12:52 AM »
Cross-promotion bump to point you guys at what I've got going on over
HERE
for those of you who might not ever look at the tutorials forum.
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December 17, 2014, 09:31:14 PM
Reply #425
NemZ
MM8BDM Extender
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Date Registered: October 13, 2010, 03:00:53 PM
Re: NemZ's tileset emporium
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Reply #425 on:
December 17, 2014, 09:31:14 PM »
A small request, the trees from mm7 shade. I don't know how big you want to go with the branches, so it's a bit of a mix and match for now.
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January 27, 2015, 08:05:35 AM
Reply #426
NemZ
MM8BDM Extender
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Date Registered: October 13, 2010, 03:00:53 PM
Re: NemZ's tileset emporium
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Reply #426 on:
January 27, 2015, 08:05:35 AM »
I was bored this weekend and and all this happened:
So I guess that means I will be doing all of Wily Wars afterall. Yay?
Not entirely happy with those top platforms honestly, but not sure what else to do with them as they just don't look much like tops if you make them square-ish to fill the whole block. Might look at that again later if I think of anything or if anybody has a better idea.
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February 09, 2015, 04:01:09 PM
Reply #427
NemZ
MM8BDM Extender
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Date Registered: October 13, 2010, 03:00:53 PM
Re: NemZ's tileset emporium
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Reply #427 on:
February 09, 2015, 04:01:09 PM »
And a few more! turns out these ARE rather different from the NES tiles afterall.
Also I did come up with what I think is a better fix for top platforms. Just make it a 3d floors block and add the tapered bottom of the top as a fixed actor rather than as a texture, all with a simple 2-step animation to sell it as spinning.
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February 25, 2015, 09:16:11 PM
Reply #428
Rozark
MM8BDM Extender
Mr. Explorer
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Date Registered: August 28, 2011, 04:46:04 PM
Re: NemZ's tileset emporium
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Reply #428 on:
February 25, 2015, 09:16:11 PM »
Are you in the process of moving things?
If not, your Wily Wars Fireman appears to have been moved or deleted (At least on my end)
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February 26, 2015, 07:10:30 AM
Reply #429
NemZ
MM8BDM Extender
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Date Registered: October 13, 2010, 03:00:53 PM
Re: NemZ's tileset emporium
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Reply #429 on:
February 26, 2015, 07:10:30 AM »
tweaked something, I guess the file name wasn't exactly the same after reloading. Should work fine now.
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March 24, 2015, 07:22:42 AM
Reply #430
NemZ
MM8BDM Extender
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Date Registered: October 13, 2010, 03:00:53 PM
Re: NemZ's tileset emporium
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Reply #430 on:
March 24, 2015, 07:22:42 AM »
Been busy IRL, but here's the last of Wily Wars:
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March 25, 2015, 06:48:31 PM
Reply #431
Superjustinbros
MM8BDM MM9 Contributor
Something
Date Registered: October 29, 2012, 03:32:09 AM
Re: NemZ's tileset emporium
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Reply #431 on:
March 25, 2015, 06:48:31 PM »
These are excellent; well done.
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October 19, 2015, 02:42:45 PM
Reply #432
protoman
Standard Member
Date Registered: October 19, 2015, 02:08:37 PM
Re: NemZ's tileset emporium
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Reply #432 on:
October 19, 2015, 02:42:45 PM »
Hey NemZ. Thanks for your hard and great work on those tilesets.
I am the creator of a Megaman-like engine and game called Rockbot (
http://rockbot.upperland.net/
) that is set on the Megaman Universe but meant not to use Capcom copyrighted assets.
Lately I was planning to add some stages from Megaman as an package (as I said before, Rockbot is an engine, so you can create multiple games with its editor) to be available as a kind of DLC, and I just found your tilesets, and man, they are brilliant *.*
I will be using some of those, so thank you a lot for doing this
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October 21, 2015, 04:09:07 AM
Reply #433
NemZ
MM8BDM Extender
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Date Registered: October 13, 2010, 03:00:53 PM
Re: NemZ's tileset emporium
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Reply #433 on:
October 21, 2015, 04:09:07 AM »
Sweet. I'll have to check that out.
Logged
January 02, 2016, 10:20:37 AM
Reply #434
NemZ
MM8BDM Extender
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Date Registered: October 13, 2010, 03:00:53 PM
Re: NemZ's tileset emporium
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Reply #434 on:
January 02, 2016, 10:20:37 AM »
So a while ago I did the MM&B tiles and said at the time I wasn't all that thrilled with the version of Dynamo Man that I churned out. Well, I finally got around to taking a second swing at that, taking some cues from the one used for that stage in mm8bdm...minus the weird pink stuff.
old:
new:
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NemZ's tileset emporium