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Messages - Muzaru

Pages: 1 [2] 3 4 ... 17
16
Events / Re: Super Smash Bros. for 3DS Tournament (LET'S SMASH)
« on: December 07, 2014, 06:08:17 PM »
Me vs Rui
Match 1- Omegle Yoshi's Island Braww
Falco vs WFT
I won with one stock

Match 2- Battlefield
Falco Vs WFT
I won with one stock

GGs Rui

17
Events / Re: The Real Super Power of Teamwork - 3v3 TLMS Tournament
« on: November 24, 2014, 03:41:00 AM »
XXXChaotiXXX vs Mecha Breaker

Map 1: MM8GRE (Mecha's pick)
XXXChaotiXXX won 2-0

Map 2: MM7DW3 (XXXChaotiXXX's pick)
XXXChaotiXXX won 2-0

Good games, guys!
I may have just edited Shade's post...

18
Events / Re: Super Smash Bros. for 3DS Tournament (Pools Filled)
« on: November 11, 2014, 02:46:16 AM »
Game 1-
My Falco vs Gumball's Villager on Battlefield
I won with one stock remaining

Game 2-
My Falco vs. Gumball's Wario on Tortimer Island
I won with one stock remaining


I also forgot to confirm the posts by Smunch and Yd
They both beat me ;-;

19
Events / Re: The Real Super Power of Teamwork - 3v3 TLMS Tournament
« on: November 05, 2014, 09:24:47 PM »
In-Game Names: Touta Matsuda
Team Mates:
Orange Juice, Spike "Paid to 'Crocodileman' be here" Spiegel
Bikdark, Roy "I haven't seen 'Espio the Chameleon' this show" Mustang
Muzaru, Touta "Arrives 'Charmy the Bee' for you" Matsuda
Team Name: XXXChaotiXXX
Please specify which team member is Sonic, which is Knuckles, and which is Tails: Expand dong is sonic Fantasticaneer is tails and Bonzibuddy is knuckles
Ways to Contact (please include all relevant usernames): skype: Muzarux
Time Zone: Central
Location: OK
General Times Available: Greatly varies, but generally around 6pm - 12am
I may have just edited Bik's post, oLo

20
Events / Re: Super Smash Bros. for 3DS Tournament (Pools Filled)
« on: November 02, 2014, 04:29:22 PM »
Game 1:
 Battlefield(my pick)  
   Falco(me) v Wii Fit
   I won with one stock

Game 2:
 Omega Ferox(Rui's pick)
   Mega man(Me) v Wii Fit
   I won with one stock

21
Events / Re: Super Smash Bros. for 3DS Tournament (Registration Phase
« on: October 31, 2014, 07:11:26 PM »
In game name:Muzaru
Friend Code:3093-7068-5385
Characters:Falco, Ganon, and Mega Man
Forms of contact (please include all usernames): Here(this one) or Skype as Muzarux
Location: Oklahoma
Time zone:Central
Times available: Just message me

22
Cutstuff Discussion and Feedback / Re: Departure from MM8BDM/Cutstuff
« on: October 12, 2014, 01:24:45 AM »
We've never really spoke a lot, but thank you for all you've done for the forums, Ibowwy... ;-;

23
MM8BDM Discussion / Re: MM8BDM Weapon-by-Weapon Discussion
« on: August 03, 2014, 11:58:08 PM »
What if you were normally immune to being thrown around, until a Windstorm hit you directly?
After that you'd be vulnerable to the throwing around stuff for 40 or so tics.

You could also have a little tornado being displayed next to their head during the vulnerability period for style points.

24
Projects & Creative / Re: Class based modification (v7bh)
« on: April 22, 2014, 07:04:57 PM »
Any upcoming plans on class reworks?

Happy Earth Day too.

25
Projects & Creative / MBPX, a mod aimed at small scale MM8BDM!
« on: March 22, 2014, 10:25:27 PM »
Hi, if you're reading this... Then you might like MM8bdm or mods... or even... MM8BDM mods! 8DDDD
Then there is a good chance that you have come to the right place!

This is... MBPX!

A mod that wants to make you feel good about using all the weapons, by introducing a few new elements to our favorite Mega man first person shooter these include.
A few of these may not be so new.
-Hurting the effectiveness eating contests.
-Improving the performance of less used weapons.
-Adding a risk to using common weapon combinations.
-Speeding up the general pace of small scale MM8BDM. (I hope)

I hope to see players come up with crazy strategies, and hopefully this makes MM8bdm a bit deeper.

http://static.best-ever.org/wads/mbpx-v1a.pk3

Changelog- Vanilla to 1a

(click to show/hide)

26
Events / Re: Cutstuff 2014 MM8BDM Fighter Tournament!
« on: February 10, 2014, 03:11:42 AM »
In-Game Names: Unfaded Muzaru, ->>>, Many names involving trees , Bergmite, Kamui Junketsu, and many, many more
Team Mate: Bikdawk
Ways to Contact : Skype... Muzarux (not the Russian one)
Time Zone: Central
Location: Erf
General Times Available: Most days between 5pm and 9pm, schedule changes often though

27
General Gaming Discussion / Re: 3DS Friend Codes
« on: October 14, 2013, 05:29:30 AM »
3093-7068-5385

28
MM8BDM Discussion / Re: MM8BDM V3b Released!
« on: August 13, 2013, 03:48:51 AM »
Not sure if its been listed, but MM7CLO has a spawn point in the pit.
Many of these changes feel familiar.

29
MM8BDM Discussion / Re: SBWT Mapping Competition: Top Man
« on: July 25, 2013, 06:03:44 AM »
I really like Smash's map 8D
With a few tweaks, it would really shine.

Also I'd Guess that Smash was keeping the idea of basing the map on the weapon in mind.
His an ambush love pit, and with top spin being not so effective in open areas.... I think Smash did a great job with giving the weapon the home advantage.
Though StarCrash would kind of cancel that out... since it kind of locks you to the ground when it hits you... also godly ammo... and 40 damage projectiles with not much room to avoid them.
I like how Duo fist works out, seeing as if you go for the charged shots... you set yourself up to be ambushed.
Another one of my main gripes would be oil slider, but top spin is a very powerful counter against it... So I just a babby wabby

Edit... aw I just repeated what others have said already ;-;

30
Projects & Creative / Re: [HOTFIX] - King Yamato's Classes Overhaul
« on: July 12, 2013, 03:46:30 AM »

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