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CrashMan (GameBoy) stage [Clash Tower]
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Topic: CrashMan (GameBoy) stage [Clash Tower] (Read 3216 times)
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November 15, 2020, 05:49:28 AM
Read 3216 times
KIWI
Standard Member
Date Registered: June 03, 2019, 08:50:24 PM
CrashMan (GameBoy) stage [Clash Tower]
«
on:
November 15, 2020, 05:49:28 AM »
I made another map, this time I inspired in the stage of crash man in game boy.
https://www.dropbox.com/s/arwksadb7gcqcyg/CrashGB.wad
Please, check my map and said me your opinions because sometimes I think that nobody plays my maps.
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November 15, 2020, 11:21:28 AM
Reply #1
Xhatahx
Standard Member
*sregnif sevaelretni* stenet wef a evah I
Date Registered: September 03, 2016, 07:21:47 AM
Re: CrashMan (GameBoy) stage [Clash Tower]
«
Reply #1 on:
November 15, 2020, 11:21:28 AM »
I think this map is a good early version, but it does need some improvements.
Many areas of this map are exactly like each other (like the two floors of the towers, and the two "wings" off to the side) making it hard to tell where exactly in the map you are. This also makes the map less varied. I think you should change the weapons somewhat; e.g. I suggest adding Quick Boomerang.
My biggest problem with the stage however, are the stairs between each floor. First off, they're jump stairs. They're a hassle to climb and fight on, I suggest replacing them with ladders. My second problem:
(click to show/hide)
From the second floor, the stairs look like a sheer drop. Maybe you can put up a wall on the far side so you can tell there's a floor there.
In general it has a lot of promise. Keep up the good work!
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May 01, 2021, 02:28:02 AM
Reply #2
hansungkee
MM8BDM MM9 Contributor
>
Date Registered: March 24, 2017, 01:17:23 AM
Re: CrashMan (GameBoy) stage [Clash Tower]
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Reply #2 on:
May 01, 2021, 02:28:02 AM »
Some Thing Need a Fixed.
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CrashMan (GameBoy) stage [Clash Tower]