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MM8BDM Discussion / Re: MM8BDM v3a Released!
« on: January 29, 2013, 07:39:48 PM »
Plus, in a FPS, I find actually being able to see the thing you just shot to be nice.
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Obviously two of the best games ever "developed" by Capcom:(click to show/hide)
Here's weirdness.
Despite what the frag string says, I DID NOT use Gravity Hold at all! Tenguman just got mangled by my massive mob of Search Snakes.
Quote from: "Beed28"I'm just wondering... weren't the health/ammo pickups in the MM1 stages supposed to use their MM1 sprites?Quote from: "Mr. X"We dropped that idea since it could confuse new players who hadn't played all of the classic Mega Man games and another reason that I can't remember off the top of my head.you can thank me for that