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Messages - Relias

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31
Skins & Bots etc / Relias' Yet Another Skin Thread! (Crazy Cannon done)
« on: December 06, 2010, 02:19:16 AM »
Yoshi
(Yoshi's Cookie, NES)
Screenshots:
(click to show/hide)

Mag Fly
(Mega Man 3, NES)
Screenshots:
(click to show/hide)

Crazy Cannon
(Mega Man 2, NES)
Screenshots:
(click to show/hide)

Coming up: Rockman no Constancy versions of a couple Robot Masters, with enough unique touches to make them worth downloading beyond the RMnC sprite differences alone;
More NES classic characters;
Normal Rush and Treble skins;
and I'm gonna try my hand at Armored Armadillo, if no one beats me to it.

32
Tutorial Collection / Re: [TUTORIAL] Creating new skins for MM8BDM
« on: December 06, 2010, 01:50:26 AM »
Just so you know, I painstakingly made sure the "black" I used for my first skin was 5,5,5 as explained in Mike's post, only to find out 0,0,0 is in fact what it needs to be.  I dunno if this has been changed since or what, but that might need to be edited, unless there's some crazy weird explanation as to why my skin showed black outlines with Roboenza "equipped" when the black was 5,5,5 and red (as it should be) now that it's 0,0,0.

33
MM8BDM Discussion / Re: Screenshots
« on: December 05, 2010, 08:39:07 PM »
here's another batch;  (as long as I don't stretch the forum and they don't have spoilers, it's okay to keep them out of the spoiler tags, right?  If it's a "politeness thing" to put screens in spoilers regardless I can start doing that but I kinda like seeing them out in the open as I scroll through the thread .3.)


a bat


everybody just chillin'


hard to tell, but i got that kirby through one of those small "windows" in napalm man's stage B)


lol i dunno


hi i am cheap


behold the tower of roll


OH GOD WE GOT FLAME BLAST ON FLAME MAN'S STAGE IT IS UNFATHOMABLE WE MUST CELEBRATE

34
Tutorial Collection / Re: [TUTORIAL] Creating new skins for MM8BDM
« on: December 05, 2010, 03:27:58 AM »
... you realize that the *background* should be bright green (well, i guess it could be just about any color, since you're going to be making it transparent for the individual frames, but on the spritesheet it doesn't matter; however, all the ones I see are bright green), right?  Like, I mean, if it's BLACK, of course it's gonna get rid of the outline around your sprites.  You need it to be, like, any color OTHER than black.

35
MM8BDM Discussion / Re: Point out those easter eggs!
« on: December 05, 2010, 12:33:08 AM »
Quote from: "Ivory"
Color codes really aren't an easter egg...

Yeah, yeah, but it's something that exists that players would be interested in that many wouldn't know about upon playing the game.  Of course it's not an "easter egg" but it's something that wouldn't be completely unfitting to mention in a thread like this.

And I figured I might as well list those skin commands, since no one else has;
Type the phrase in the quotation marks to unlock a hidden skin (which will become selectable from the group of default skins once unlocked)

"skin auto" - Auto
"skin alien" - Alien Wily, from MM2
"skin wilyskullsuit" - Wily in mobile armor, from (I assume) Mega Man's Soccer

Auto appears near the beginning of the skin list after Sniper Joe, while the latter two appear at the very end, after Ballade.

36
Skins & Bots etc / Re: Sacat's Roboenza Music
« on: December 04, 2010, 03:29:42 AM »
Well, for me, it'd have to be something NES or NES-ish to fit in with the rest of the music--Tank Metal sounds awesome but it'd be so unfitting after like Yamato Man's theme being heard for 5 minutes.  And it'd have to be pretty fitting for the situation, and while I like the silliness presented by that Megamari theme I think I'd like at least a little bit of suspense...



That might be one of the best ideas for me, personally!  The heroic part around 0:37 would really give a push if you're the lone survivor, too!

37
MM8BDM Discussion / Re: Point out those easter eggs!
« on: December 04, 2010, 02:47:12 AM »
Dude, I've heard the "uncle works at nintendo" joke like a million times on the internet , as a joke -- I'm surprised people around here haven't as well, NOR have they obviously heard it irl, it's kinda weird to see it fly over so many people's heads lol.

But yeah, aren't you guys forgetting the "easter egg" skins?  Alien Wily, Wily the the Mega Man's Soccer mech, and Auto?

There are console commands to change your skin to those three (and maybe more?) but I forgot them; I'm sure they're around on the forums.  And of course the color codes for names, which is Skulltag more than MM8BDM again...

38
Skins & Bots etc / Re: List of Skins
« on: December 01, 2010, 10:55:10 PM »
hahaha... is this guy just going through the whole thread from the very beginning, quoting and replying to things and he goes along, and not actually reading replies to his own replies... at least until he gets to page 60?

lmfao.

39
Tutorial Collection / Re: [TUTORIAL] Creating new skins for MM8BDM
« on: November 29, 2010, 10:00:36 PM »
Quote from: "Korby"
It has been posted. Several times. At least once in this topic as well.

USE. THE. SEARCH. FUNCTION.
seriously.

I think it's just easy to assume no one's put it anywhere else since its link at the very beginning of this sticky post leads to a closed forum, and in you guys' replies since my last post none of you mentioned it existed elsewhere or linked it.  I know it's super fun and makes you look awesome to rage at someone for not searching but in the time it took you to post your own replies, wouldn't it have been just as easy and much more constructive to go ahead and link me one of these and say "Well, they've been posted somewhere else since then, though!  Here you go!"

Besides, it's not an "it" I'm talking about; I'm not talking specifically about that Mega Man example just below that link itself, I was talking about several spritesheets in general, and guessing that whatever Cut linked in the first post there was something like several sheets of the official skins.  I kinda wanna see what sheets of characters of various sizes look like, and see how people composed various angles of 2d sprites at a glance.  I'm not even sure what to search for; "spritesheets"?

But, whatever, I'll go find some myself now, regardless.  Thanks.

40
Skins & Bots etc / Re: Lio's Workshop (Black Mage Released)
« on: November 29, 2010, 09:46:07 PM »
oh goodness this skin is so great |3

thank you so much!  Keep making skins, please :3

41
Tutorial Collection / Re: [TUTORIAL] Creating new skins for MM8BDM
« on: November 29, 2010, 09:40:35 PM »
Quote from: "Korby"
It's in the development forum, in which people without the mega man badge can not visit.

Well then why not put something like that in the editing forum where everyone can see it?  .3.  A lot of us will be making a lot of skins we could use resources for but we won't be getting any development badges for, lol.

I mean, I AM a little curious as to how various skins look in their "spritesheet" state, though it's rare to find people post pictures of that rather than the completed skin in action.

42
Tutorial Collection / Re: [TUTORIAL] Creating new skins for MM8BDM
« on: November 29, 2010, 08:45:24 PM »
Quote from: "CutmanMike"

First you will need to create your sprite sheet. Click here for examples.

By the way, that "examples" link leads me to a page that says I do not have permission to view this forum.

Also, another question; So in Roll's mirror you can test all your standing and shooting states easily, and walking with a little patience, but what about damage?  I guess it's easy enough to use chasecam to easily view your back damage state but what about front?

43
MM8BDM Discussion / Re: Splash woman Easter egg.
« on: November 29, 2010, 07:30:49 PM »
There is a Splash Woman skin (and I love how it's handled her being out of water, though I have no idea if it'll be the one used for the official MM9 update); you can find it in the Editing forum, or get it as part of ... I believe, either skinpack (the "best skins" Korby pack, or the "all skins" Blueiscooltoo pack).

But as far as being a default skin, that won't happen 'till the MM9 update.. .which I'm thinking will be awhile, but who knows.

And lol.  "You're lucky I don't smack ya for thinking of leaving."
"Go, on, leave.  When you come back, I'll be waiting here with a baseball bat."
"You sure you want to quit this great game?"

44
Tutorial Collection / Re: [TUTORIAL] Creating new skins for MM8BDM
« on: November 28, 2010, 10:18:04 PM »
it's funny, because i actually just happened upon getting that to work myself
but thanks anyway, lio :3

45
Mega Man Discussion / Re: A female QUICK MAN? THIS IS MADNESS!
« on: November 28, 2010, 10:16:40 PM »
Quote from: "VGS2"
Rule 63 at its finest...

far from it

(click to show/hide)

that quick girl is much cuter!  though also much smaller

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