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Messages - Stardust

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16
Forum Games / Re: [Round 3] Cutstuff 2020's Best Robot Master EVER
« on: January 27, 2021, 06:22:12 AM »
sweet anime shadowman doing a kill!

Gemini Man
Ballade
Fire Man
Burner > Magnet > Fuse

17
Forum Games / Re: [Round 3] Cutstuff 2020's Best Robot Master EVER
« on: January 24, 2021, 03:25:34 PM »
crash
shadow
wood
sheep
guts

jupiter is the best planet
shade
quick
magic

18
Forum Games / Re: [Round 3] Cutstuff 2020's Best Robot Master EVER
« on: January 21, 2021, 06:34:30 PM »
that subtile heat vs crashman obituary though

Air Man
Punk
Elec Man
Shadow Man > Knight Man > Nitro Man

Turbo Man
Frost Man all the way
Ballade
Sword Man > Buster Rod G > Blizzard Man

19
Projects & Creative / Re: Stardust's Workshop
« on: January 20, 2021, 08:55:44 AM »
(click to show/hide)

20
Forum Games / Re: [Round 3] Cutstuff 2020's Best Robot Master EVER
« on: January 18, 2021, 09:21:30 PM »
Strike Man
Gemini Man     sry hardbro
Fire Man
Magic Man

Charge Man
Crash Man i prefer crash's hyadain song rather than heat
Hyper Storm H
Tengu Man

21
Forum Games / Re: [Round 3] Cutstuff 2020's Best Robot Master EVER
« on: January 17, 2021, 08:57:55 AM »
Concrete Man
Tornado Man
Magnet Man
Galaxy Man
Gravity Man



Quick Man
Shade Man
Wood Man
Burner Man
Guts Man

22
Forum Games / Re: [Round 2] Cutstuff 2020's Best Robot Master EVER
« on: January 11, 2021, 03:24:42 PM »
Commando Man
Wood Man
Cold Man
Metal Man

Bubble Man
Time Man
Needle Man
Saturn > Gyro Man > Neptune

23
Forum Games / Re: [Round 2] Cutstuff 2020's Best Robot Master EVER
« on: January 09, 2021, 09:06:43 PM »
RIP cutman from the megaman 1 NES series.

Skull Man
Frost Man (in no dimension this guy loses to any MM11 rm)
Pirate Man
Astro Man
Hyper Storm H

Crash Man
Burner Man
Blade Man (close kinda)
Yamato Man

24
Forum Games / Re: [Round 2] Cutstuff 2020's Best Robot Master EVER
« on: January 08, 2021, 04:23:29 PM »
Charge Man
Ballade
Cut Man
Dive Man
Heat Man


Sword Man
Blizzard Man
Tengu Man
Quick Man
Hornet Man

25
MM8BDM Discussion / Re: Who likes Mega Man 8?
« on: January 06, 2021, 06:21:03 AM »
As a child the Megaman games I had were Wily Wars and &Bass (GBA). And when I was travelling with my parents or going to school I sooo often played &Bass until King's first stage, bought all upgrades by farming Astroman's stage (the corridor where enemies spawn from the background), and then restarted a new game. I never bothered with fortress stages in any MM game as a child.
I was used to the 16-bit/modern visual Megaman games until I played MM8BDM. When I first saw vids of MM8 it felt like an alternative MM&B (even though the opposite would be more officially appropriate) because of the same graphic style so I was really interested, especially Sword Man's stage/music. The fact PSX isos were harder to find/set-up at that time and I wasn't able to play it (only few, low quality videos on YT were available to see the game), made it kind of even more desirable to me.

26
Projects & Creative / Re: Chaos Generator Ver. Q
« on: January 06, 2021, 05:37:48 AM »
Woah that was impressively fast for such major changes.
I didn't get to test it with other players yet but the hotkeys seem operational and properly append the effect to the next unused slot. 1 button = 1 particular effect does seem cleaner and more practical than 1 button = 1 effect set. The fact the effects are sorted alphabetically in the options menu is also nice.
Can't cheat by having uncompatible effects with hotkeys (half damage + double damage i.e)

I was rather expecting the effects category icon to be in the entrance so that you can from the center x,y,z point of the map quickly tell which corridor is where without the need to move toward it.

With 5 effects now I feel like you could shorten the time for the effects to take place (when it does that tsskktssktssk sound and slots-in the effects when the map starts)

Aside from that big gg there, pretty sure Beed28 would be proud of this mod's state now. I'll definitely host this with my mod when it's done.

27
Forum Games / Re: [Round 2] Cutstuff 2020's Best Robot Master EVER
« on: January 05, 2021, 10:48:14 AM »
oh no my boi bubble didn't win D:

Cold Man
Gyro Man
Buster Rod G
Ground Man > Crash Man > Tornado Man

Pirate Man
Venus
Commando Man (tough one somehow)
Toad Man > Star Man > Charge Man

28
Forum Games / Re: [Round 2] Cutstuff 2020's Best Robot Master EVER
« on: January 04, 2021, 07:54:19 AM »
Another one

Freeze Man
Bubble Man
Elec Man but still hnnng
Ballade

Dynamo Man
Wind Man
Bomb Man
Top Man

29
Forum Games / Re: [Round 2] Cutstuff 2020's Best Robot Master EVER
« on: January 01, 2021, 02:11:01 PM »
Here we go

Snake Man
Grenade Man
Time Man
Sheep Man

Plant Man
Mars
Aqua Man
Astro Man

30
Forum Games / Re: [Round 2] Cutstuff 2020's Best Robot Master EVER
« on: December 29, 2020, 09:37:42 AM »
Ok mm lets see

Shadow Man
Yamato Man
Sword Man
Dust Man
Flame Man


Clown Man
Jewel Man
Bright Man
Chill Man
Metal Man

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