To add music and name your map, you'll need to define a MAPINFO (http://zdoom.org/wiki/MAPINFO) lump.
Adding music to your maps using Windows Explorer (zip/pk3's only)
The first thing you need to do is open up Notepad and paste this template in.
map MM1CUT "Example of a name"
{
next = "MM1GUT" //If you have multiple maps then you'll need
sky1 = "AIRSKY", 0 //You can usually leave this if your map using a skybox (http://cutstuff.net/forum/viewtopic.php?f=6&t=1673).
music = "CUTMUS" //The name of the music goes here, must contain up to 8 characters
aircontrol = 0.5 //Don't change this. This is normal for MM8BDM.
}
Now save it as "MAPINFO.txt". Now drag it into your .zip. If it is a .pk3 file then just rename it to become a .zip.
The inside of your zip should look like this
(http://img528.imageshack.us/img528/781/tutorialmapinfo1.png)
Now just make the .zip a .pk3 by renaming it and you're done.
Adding music to your maps using Slumped
New Lump.
Name it "MAPINFO"
Use the template that you can find in the previous tutorial.
Save changes and you're done.
map MM1CUT "Example of a name"
{
next = "MM1GUT" //If you have multiple maps then you'll need
sky1 = "AIRSKY", 0 //You can usually leave this if your map using a skybox.
music = "CUTMUS" //The name of the music goes here, must contain up to 8 characters
aircontrol = 0.5 //Don't change this. This is normal for MM8BDM.
}
map MM1GUT "Example of a name"
{
next = "MM1ICE" //If you have multiple maps then you'll need
sky1 = "AIRSKY", 0 //You can usually leave this if your map using a skybox.
music = "GUTMUS" //The name of the music goes here, must contain up to 8 characters
aircontrol = 0.5 //Don't change this. This is normal for MM8BDM.
}