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Semi-Final version of Gun Del Sol
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Topic: Semi-Final version of Gun Del Sol (Read 3445 times)
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February 05, 2011, 04:51:29 PM
Read 3445 times
tsukiyomaru0
MM8BDM Extender
Date Registered: November 07, 2010, 05:01:56 PM
Semi-Final version of Gun Del Sol
«
on:
February 05, 2011, 04:51:29 PM »
What you people have seen and used is nothing but early beta/late alpha. The big deal is here:
http://www.mediafire.com/?52e2ik94mwojyqj
What's different?
First, the Solar Spread doesn't block much your sight, since it flickers there.
Second is that the ammo consumption has been readjusted.
Third and last is the somewhat new sprites.
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February 05, 2011, 08:26:21 PM
Reply #1
FCx
Standard Member
The worm arrived...
Date Registered: October 08, 2010, 07:42:53 PM
Re: Semi-Final version of Gun Del Sol
«
Reply #1 on:
February 05, 2011, 08:26:21 PM »
Looks better than the previous version one.
I found a bug:
I was holding left-click when a bot killed me. When I respawn the loop sound of the still sounding but I wasn't using that weapon. Can you fix it?
*Maybe you don't understand what I write*
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February 06, 2011, 01:08:52 AM
Reply #2
TERRORsphere
MM8BDM Contributor
>
>
>
Date Registered: August 22, 2009, 08:45:17 PM
Re: Semi-Final version of Gun Del Sol
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Reply #2 on:
February 06, 2011, 01:08:52 AM »
It helps if you actually tell us what weapon you were using.
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February 06, 2011, 03:03:18 AM
Reply #3
tsukiyomaru0
MM8BDM Extender
Date Registered: November 07, 2010, 05:01:56 PM
Re: Semi-Final version of Gun Del Sol
«
Reply #3 on:
February 06, 2011, 03:03:18 AM »
I'm not sure on how to fix that... when using it, it is supposed to stop looping every time it jumps into noammo or ready states. Maybe if I...
Found it. It was missing in ready, deselect and select states. thanks for informing me.
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Mega Man 8-bit Deathmatch
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Semi-Final version of Gun Del Sol