Cutstuff Forum

Mega Man 8-bit Deathmatch => Projects & Creative => Topic started by: Gummywormz on February 22, 2015, 11:03:14 PM

Title: [Program] ZDoom Resource Randomizer (v1.2)
Post by: Gummywormz on February 22, 2015, 11:03:14 PM
Download / Source Code (https://github.com/gummywormz/ZDoomResourceRandomizer/releases/tag/1.2)

ZDoomResourceRandomizer is a program that allows you to randomize resources in MM8BDM / ZDoom mods. It scrambles up given TEXTURES, SNDINFO, ANIMDEFS, LANGUAGE files, and sprites and outputs them as a pk3 file.

You need Java 7 or later to run this program. You can use it as a command line utility or just launch it to get to the UI.

Screenshots:
(click to show/hide)
Title: Re: [Program] ZDoom Resource Randomizer (v1)
Post by: Knux on February 22, 2015, 11:19:24 PM
Instant soup, just add command. :O
Title: Re: [Program] ZDoom Resource Randomizer (v1)
Post by: Beed28 on February 23, 2015, 12:05:16 AM
Looks like running a NES rom through a corrupter and then watching the fun happen.
Title: Re: [Program] ZDoom Resource Randomizer (v1.1)
Post by: Gummywormz on July 01, 2015, 09:41:16 AM
Updated to version 1.1. You can now randomize sprites within pk3s.
Title: Re: [Program] ZDoom Resource Randomizer (v1.1)
Post by: SickSadWorld on December 08, 2015, 09:59:59 AM
This is very cool! It's like those guys who speedrun NES games and enter into hex values that are out of bounds! What great fun. Thanks for sharing
Title: Re: [Program] ZDoom Resource Randomizer (v1.1)
Post by: RifleGod on December 09, 2015, 04:54:06 PM
How do I install it? I tried and it didn't work. ;-;
Title: Re: [Program] ZDoom Resource Randomizer (v1.1)
Post by: GutsmanJohn on April 24, 2016, 12:07:46 AM
Its like watching corruption videos.
Title: Re: [Program] ZDoom Resource Randomizer (v1.1)
Post by: RifleGod on April 24, 2016, 05:25:45 PM
How do you use this?
Title: Re: [Program] ZDoom Resource Randomizer (v1.1)
Post by: Russel on May 07, 2016, 10:24:12 AM
in windows, hit ctrl-r, then type "cmd"
then type cd followed by the directory you saved the jar to
finally, type the command mentioned on the opening post, with the name of the wad you want to randomize

this program requires java and exporting a wad file from the project you wanted
Title: Re: [Program] ZDoom Resource Randomizer (v1.1)
Post by: RifleGod on May 07, 2016, 09:49:41 PM
It says the file name or the extension is to long.

Isn't there a way to make this more simple?
Title: Re: [Program] ZDoom Resource Randomizer (v1.1)
Post by: Geno on May 12, 2016, 07:09:12 PM
It must have done a good job randomizing it.

I can't recognize any of the maps, besides Light Labs
Title: Re: [Program] ZDoom Resource Randomizer (v1.2)
Post by: Gummywormz on July 30, 2016, 12:44:43 AM
Updated to version 1.2. Added a UI and updated the data for v5.

Also note that the randomization process can take a few minutes especially with lots of files or on lower end PCs. Please leave the app running if it has appeared to crash.
Title: Re: [Program] ZDoom Resource Randomizer (v1.2)
Post by: GunghoDragon on February 18, 2022, 07:01:30 AM
Nvm