MM8BDM v6b added a nifty little feature: for team-based modes,
you can pick and choose colors for each individual team! This is an incredible feature not just for troglodytes like my good self, who put the 8BDM palette in their coffee every morning, but also for those with visual impairments like color blindness. This is a trend you can observe in many modern games, and it thrills me to see MM8BDM follow suit.
How Do I Do The Thing?You can find this feature under two different menus:
Multiplayer > Customize Team Colors, and
Settings > Accessibility Settings > Customize Team Colors. From there, you can select a color you want to alter, and either pick a color directly from the palette, or adjust the RGB sliders and let the game find the nearest neighbor. When you have a configuration you like, make sure to hit "apply changes" if you're in the middle of the match, and you'll see your custom colors appear right away! You're also free to save your configuration as a preset, and load it again at any point.
There are five preset slots for you to use, and MM8BDM has these pre-configured.
Deuteranopia,
Protanopia, and
Tritanopia all account for different types of color blindness,
Veteran brings back the classic MM8BDM team colors from the days prior to version 5, and
Extraterrestrial is a novelty color scheme that invokes the colors of the game's various alien robots. You can freely rename or overwrite these presets at your discretion, and you may revert them all to these pre-configurations at any time.
However, because these presets are stored in your config file,
you can also modify the file directly to import others' shared presets--hence the thread!
Where Do They Go?Look for this block of cvars in your config file (Zandronum-username.ini), and you can easily take it from there:
mm8bdm_colorpreset_5=00 F8 FC|FF FF FF|44 28 BC|E0 00 58|00 70 E8|00 A8 44|4B 4B 4B|EC B8 44|00 F8 FC|FF FF FF|44 28 BC|E0 00 58|
mm8bdm_colorpreset_5_name=Extraterrestrial
mm8bdm_colorpreset_4=00 78 FC|00 F8 FC|D8 28 00|FF BF 9B|E4 5C 10|F8 B8 00|80 00 F0|D0 C8 F8|00 78 FC|00 F8 FC|D8 28 00|FF BF 9B|
mm8bdm_colorpreset_4_name=Veteran
mm8bdm_colorpreset_3=00 90 00|a4 e8 fc|e0 00 58|ff 60 b0|50 30 00|88 70 00|70 70 70|ab ab ab|00 90 00|00 f8 fc|e0 00 58|ff 60 b0|
mm8bdm_colorpreset_3_name=Tritanopia
mm8bdm_colorpreset_2=00 00 a8|00 70 e8|f8 b8 00|d8 f8 78|38 b8 f8|a4 e8 fc|00 40 58|00 88 94|00 00 a7|00 6f e7|f7 b7 00|d7 f7 78|
mm8bdm_colorpreset_2_name=Protanopia
mm8bdm_colorpreset_1=00 70 e8|38 b8 f8|48 a8 10|b8 f8 18|3f 47 2b|db 7b 7b|00 80 88|00 f8 fc|00 70 e8|38 b8 f8|48 a8 10|b8 f8 18|
mm8bdm_colorpreset_1_name=Deuteranopia
And, of course, I have plenty to share:
HeroicThis is a novelty sort of color scheme using the colors of series heroes.
The team-based colors setting uses the colors of Mega Man, Proto Man, Duo, and Bass (in that order).
The allies and enemies setting uses the colors of Mega Man and Proto Man, respectively.
00 78 fc|00 f8 fc|d8 28 00|bf bf bf|00 40 58|e4 5c 10|70 70 70|f8 98 38|00 78 fc|00 f8 fc|d8 28 00|bf bf bf|
RivalryAnother novelty color scheme, but one that employs the colors of nefarious rival robots.
The team-based colors setting uses the colors of Enker, Punk, Quint, and Ballade (in that order).
The allies and enemies setting uses the colors of Enker and Punk, respectively.
40 40 ff|f8 b8 00|d8 28 00|ff ff ff|00 78 00|d8 f8 78|80 00 f0|e8 d0 20|40 40 ff|f8 b8 00|d8 28 00|ff ff ff|
ElementalThis color scheme hearkens to the various elemental style changes of the Mega Man Battle Network series.
The team-based colors setting uses colors reminiscent of Aqua, Heat, Wood, and Elec styles (in that order).
The allies and enemies setting uses colors reminiscent of MegaMan.EXE and ProtoMan.EXE, respectively.
69 87 d2|a5 d2 ff|c3 0f 2d|ff a5 c3|1e 96 1e|87 e1 5a|d2 87 00|ff ff 00|0f 4b a5|1e 96 d2|c3 1e 1e|d2 96 69|
Elemental NAn alternative to the Elemental preset (and my personal favorite), this color scheme hearkens to the NormalNavis of the Battle Network series (largely inspired by Battle Chip Challenge).
The team-based colors setting uses colors reminiscent of Navi types A, F, W, and E (in that order).
The allies and enemies setting uses colors reminiscent of your standard NormalNavis and HeelNavis, respectively.
0f 69 96|87 e1 c3|ff 4b 3c|ff b4 c3|b4 78 2d|96 d2 2d|a5 69 c3|e1 b4 2d|3c a5 5a|d2 b4 1e|96 2d a5|4b 87 a5|
HyperchargedThis is a color scheme of my own design, inspired by both the default team colors and the Extraterrestrial preset.
It invokes bright, saturated colors to make each team really distinct. Give it a shot!
00 88 94|58 f8 98|88 00 70|d8 40 60|50 a0 00|b8 f8 18|c8 48 08|f8 98 38|00 88 94|58 f8 98|88 00 70|d8 40 60|
I've had way too much fun with this, and I invite you all to share your own!