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An oddity I noticed in the MM8BDM V5B trailer...
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Topic: An oddity I noticed in the MM8BDM V5B trailer... (Read 2171 times)
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August 15, 2018, 06:40:55 PM
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NES Boy
Standard Member
Date Registered: May 19, 2014, 04:59:05 PM
An oddity I noticed in the MM8BDM V5B trailer...
«
on:
August 15, 2018, 06:40:55 PM »
In the trailer for Version 5B, I noticed that the pain sprites for Bomb Man and Fire Man used in the Chapter 9 lab cut scene actually face the camera rather than the usual perspective:
However, in the actual game, it's not the case:
I know that
the old skin creation tutorial CutmanMike made
said that they only made intercardinal rotations for the pain sprites since "this was initially to save time but you can create them all if you like". I also know that V5B featured updated skins for Bomb Man and Fire Man by Dimpsy and FTX. Did they try to add actual cardinal pain sprites before the MM8BDM dev. team removed them for whatever dumb (I assume) reason? Or were they just the original pre-V5B sprites (as given away by how Fire Man's eyelids are portrayed).
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August 18, 2018, 03:52:36 PM
Reply #1
Korby
Global Moderator
Benvenuto nella room italiana!
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Date Registered: March 04, 2010, 03:36:02 AM
Re: An oddity I noticed in the MM8BDM V5B trailer...
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Reply #1 on:
August 18, 2018, 03:52:36 PM »
They're just the pre-5b sprites.
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August 19, 2018, 12:59:05 PM
Reply #2
ikhwanman487
Standard Member
Date Registered: August 13, 2018, 05:14:44 AM
Re: An oddity I noticed in the MM8BDM V5B trailer...
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Reply #2 on:
August 19, 2018, 12:59:05 PM »
Quote from: Korby on August 18, 2018, 03:52:36 PM
They're just the pre-5b sprites.
You're Right Korby.
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An oddity I noticed in the MM8BDM V5B trailer...