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First, which Mega Man 10 title screen are you using for the stage select? With or without Bass? Secondly, while Ivory was working on V3, she teased a feature where the appearance of health and weapon pickups change depending on the game (so maps based on Mega Man 1 stages have the appearance of the items change to reflect the game). This was scrapped due to possible confusion among players. With how advanced the engine had grown since then, can this be implemented as a toggled option?
And my questions still haven't been answered:
Please note that Mega Man 9 and Mega Man 10 is recreated for Mega Man Maker, while Mega Man 8-bit Deathmatch reused the same soundtrack from the same games.
Just checking here but how's the process of V6 coming along, I am slightly worried just because Doc Freeman has not posted anything about stages on here since like March...
Has development been delayed due to quarantine?
To my knowledge none of the devs ever meet in person. So I guess not.