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There's only one thing I don't like, it's how the visor comes up only when he's running/flying/moving/migrating. But I've never played Rokko chan before, so I don't know much.
Hm, interesting. Not too much to look at so far, but it's not bad.
Also, I would be glad to aid with miscellaneous sprites for stuff like weapons and decoration.
Is that platforming with pits on the side? ...I'll just save my opinion for when the map is finished. Visually though, it seems interesting.
actor Lightbulb 30152{//$Category RokkoChan-Interactive PropsMONSTER+NOBLOOD-COUNTKILLRadius 32Height 64health 9999painchance 256mass 999999999+DONTBLAST+NOGRAVITY+NODAMAGE+SHOOTABLEStates{Spawn:BULB A 0loopPain:TNT1 A 0Goto SpawnPain.ThunderBeam:Pain.SparkShock:Pain.ThunderBolt:Pain.ThunderClaw:TNT1 A 1 ACS_Execute(tid,0)BULB BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB 1TNT1 A 1 ACS_Execute(tid,0)Goto Spawn}}
Code: [Select]Spawn:BULB A 0loop
Spawn:BULB A 0loop
Spawn:BULB A 1loop
I wonder a thing megaman din't made rokko chan bot chats Joseph Collins made them see look.