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Mega Man 8-bit Deathmatch
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MM8BDM V5B using Zandronum 3.0!
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Topic: MM8BDM V5B using Zandronum 3.0! (Read 14315 times)
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December 05, 2017, 11:24:37 PM
Reply #15
CutmanMike
Administrator
Is it hot in here or is it just zscript?
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Date Registered: December 17, 2008, 12:24:34 PM
Re: MM8BDM V5B using Zandronum 3.0!
«
Reply #15 on:
December 05, 2017, 11:24:37 PM »
I don't believe so. I think you can do something like this: addbot; addbot; addbot; addbot; addbot; addbot; addbot; addbot;
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December 06, 2017, 02:55:52 AM
Reply #16
Endymion
Standard Member
Master Magician
Date Registered: February 26, 2015, 03:18:18 PM
Re: MM8BDM V5B using Zandronum 3.0!
«
Reply #16 on:
December 06, 2017, 02:55:52 AM »
Lol it works, and the engine supports CTRL+V in the console. Thank you, this is enough to save some time.
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December 07, 2017, 07:45:08 PM
Reply #17
Endymion
Standard Member
Master Magician
Date Registered: February 26, 2015, 03:18:18 PM
Re: MM8BDM V5B using Zandronum 3.0!
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Reply #17 on:
December 07, 2017, 07:45:08 PM »
Sorry for creating an another post but I forgot to ask if it is possible to pick a random stage for offline skirmis mode with command? I just noticed there is no "Random" option during the in-game stage select.
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Mega Man 8-bit Deathmatch
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MM8BDM Discussion
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MM8BDM V5B using Zandronum 3.0!