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Mega Man 8-bit Deathmatch => Projects & Creative => DECORATE and ACS Modifications => Topic started by: Gummywormz on July 14, 2014, 02:52:34 AM

Title: Gummy's Micro Game Modes
Post by: Gummywormz on July 14, 2014, 02:52:34 AM
These modes are designed to be simple to pick up and play. They are meant to serve as a quick distraction from the bigger mods and to add more variety to the servers. As a result, these probably shouldn't be played too often.

Scone Quest
Download 1 (http://allfearthesentinel.net/download?file=sconequest-v1c-hf1.pk3)
Download 2 (http://gummywormz.github.io/dl/sconequest-v1c-hf1.pk3)

Description:
You have entered the scone zone. A strange dimension similar to our own, but ruled by the evil scone master. You must collect all the scones then kill the scone master to win.
Requirements: Last Man Standing
Recommendations: Play with MM8BDM Repainted (please go revive that mod) or copious amounts of drugs.


AAAAAAA MODE
Download 1 (https://github.com/gummywormz/mm8bdm-minimodes/releases/tag/v1b2)
Download 2 (http://gummywormz.github.io/dl/AAAAAA-mm8bdm-3.pk3)

Description: Run and knock people around randomly whilst screaming. Use skins like Auto-Unknown or Burner Man to add to the silliness! I don't know! AAAAAAAAAAAAAA!
Requirements: Buckshot must be enabled
Recommendations: Somehow get a decent amount of people to add to the chaos. aaaaaa_nolineblock can be set to true to disable line blocking.

123 Death Portable
Download (https://github.com/gummywormz/mm8bdm-minimodes/releases/tag/v1b2)
Download 2 (http://gummywormz.github.io/dl/123Death-3.pk3)

Description: It's 123 Death from LMSGames, but it can be played on any map. You get a random weapon every few seconds and only have a limited amount of time before it is taken away.
Requirements: LMS or TLMS
Recommendations: Set sv_lmscountdowntime to 6 or so (it's not done automatically this time). The anticamp command is still here. Also, you can set the amount of seconds each person has to kill with OneTwoThreeDeath_weapontime (default is 12)

Bloodthirst Mode
Download (https://github.com/gummywormz/mm8bdm-minimodes/releases/tag/v1b2)
Download 2 (http://gummywormz.github.io/dl/bloodthirst-mm8bdm-3.pk3)

Description: You must damage people to stay alive. Kill people to get rewards. This should help increase the pace and eliminate some camping.
Requirements: No classes or weapon packs
Recommendations: LMS/TLMS is a bad idea. Possession won't work. You probably also want to set sv_losefrag to 1. You also need a decent amount of people.
Customization: The entire mode is customizable with the following CVars:
bloodthirst_gainamount - How much of the meter you gain per hit. (Default: 5)
bloodthirst_startamount - How much of the meter you start with (out of 100). Note that the value is offset from 5. So setting it to 20 is actually 25.(Default: 40)
bloodthirst_takeamount - How much of the meter to take away each time. (Default: 1)
bloodthirst_takerate - How fast the meter drains per second (35 / bloodthirst_takerate). (Default: 4)
bloodthirst_automanage - Auto manages the above svars. There is only support for when there are less than 6 players and more than 6 players.

MegaHot
Download (https://github.com/gummywormz/mm8bdm-minimodes/releases/tag/v1b2)
Download 2 (http://gummywormz.github.io/dl/megahot.wad)
SuperHot in MM8BDM (or anything DOOM related, really.)
Requirements: SINGLE PLAYER ONLY...
Reccomendations: Use in instagib for more fun, or coop / invasion.

NOTICE: If you've played any of these mods before, you must clear out their cvars from your ini file. If it won't start up after that, just try running it again.
Title: Re: Gummy's Micro Game Modes
Post by: Jdude330 on July 14, 2014, 02:26:01 PM
AAAAAAAAAAAAAAAA Is the best mode ever. seriously. play it if you haven't people.
Title: Re: Gummy's Micro Game Modes
Post by: cybersavior on July 17, 2014, 12:56:04 AM
I love your "think outside the box" approach to making mods Gummy, I am always eager to test out your releases.
Title: Re: Gummy's Micro Game Modes
Post by: Gummywormz on April 04, 2015, 06:15:57 PM
Added v2/v4c support for all modes.
Title: Re: Gummy's Micro Game Modes
Post by: Gummywormz on August 04, 2016, 03:01:03 AM
Updated all modes for v5a if anyone is looking to spice up the gameplay a little. (AAAAAA mode was already compatible.)
Title: Re: Gummy's Micro Game Modes
Post by: Gummywormz on August 09, 2016, 12:47:17 AM
Added MEGAHOT mode.
Title: Re: Gummy's Micro Game Modes
Post by: Gummywormz on February 13, 2017, 03:45:48 AM
Added scone quest mode.
Title: Re: Gummy's Micro Game Modes
Post by: RoboBlaster on March 13, 2018, 07:51:42 PM
A swarm of Burner Man bots playing Bloodthirst will turn into absolute chaos  :mrgreen: