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Messages - Hilman170499

Pages: [1] 2 3 ... 79
1
Introducing my weapon pack, the Basin O' Weapons!
Download Here

Changelog:
-Added Blueman's Blaster.
-Added Tsunade Ambush.
-Added Tracking Drill.
-Added Jester Ribbon.

2
Quick update to Double Gear Rumble.
Download Here

Just a short fix to gather more consensus data.

Changelog:
-IMPORTANT! Removed rapid fire feature from Speed Gear to even the odds a little.
-Addressed a potential glitch in which weapons with Power Gear functionality can be given unintended attack boosts by switching weapons with Power Gear active.
-The cog aura that indicates that a player has any Gears active will now go invisible alongside the user, such as when using Centaur Flash.
-In Possession mode, when carrying the memory board, the Double Gear System will be disabled.

3
Double Gear Rumble has been updated once more!
Download Here

Many thanks to modders who have come before and after me, for providing a wide variety of reference to peruse from.

Changelog:
-NEW! Power Gear forms for Proto Buster and Bass Buster.
-NEW! Power Gear forms for Rolling Cutter and Fire Storm.
-Corrected Speed Gear's rapid fire feature. It should work properly with the core weapons now.
-Fixed a glitch in which if the Double Gear technique overheats while charging certain weapons, it will not be disabled.
-While weapons are disabled from the Double Gear technique overheating, Buster upgrade items will be removed from inventory and cannot be collected, but the Buster currently equipped will not be removed.
-Fixed visual glitch in which projectile graphic effects will not change colour in team play.

4
DECORATE and ACS Modifications / Re: Hil's Project Shed(Double Gear update!)
« on: September 12, 2023, 06:55:05 PM »
Double Gear Rumble has been updated!
Download Here

Credits to Molly and Hansungkee for sprites.

Changelog:
-Compatibility with v6b.
-HUD updated. Double Gear System indicator now uses an assist icon.
-Adjusted gear duration and cooldown time.
-Speed Gear now provides rage rune alongside speed increase.
-Power Gear changed from spread to boosting weapon damage by 1.5.
--Power Gear variants do not gain damage boost.
-Mega Buster now has a Power Gear variant.
-Training room has been modified to facilitate learning the Power Gear.

5
Projects & Creative / Re: [EXPANSION] Mega Man Powered Up [Release v1f]
« on: August 12, 2023, 06:01:31 PM »
Made a quick update to the map pack.
-Fixed a slight typo with the intense music in MMPTIMO.
-Added map previews for the map voting system.

TSPG download link:
https://allfearthesentinel.com/zandronum/download.php?file=mmpu-oldstyle-v1b.pk3

6
Yet another bump.

I've updated the old map pack yet again, for compatibility with v6b. This time, the map pack will be designated as "Old Style".
-Map codes have an O added at the end, to denote their status as legacy maps.(MMPCUTO, MMPGUTO, etc.)
-Team spawns added.
-Death pits, burning oil and horizontal elec beam traps now have frag credit added.

TSPG download link:
https://allfearthesentinel.com/zandronum/download.php?file=mmpu-oldstyle-v1a.pk3

8
Bump.
Double Gear Rumble is now released. This public test version should give you a taste of how the Double Gear System would function.

9
Sorry for bumping again, but I'm just dropping by to make a quick announcement.

With permission from the original creators, I have taken the helm of updating the project.

As a step to updating this expansion, I have restored the original maps to be more stable with the current versions of MM8BDM.
Here are the changes which I have made:
-The general layouts of the maps are largely unchanged, though there might be a few minor tweaks here and there.
-To be compatible with core, the expansion weapons have been removed. Namely, Charge Buster is replaced with Arrow Buster whereas Roll Swing is replaced with Flame Sword. Time Slow and Energy Balancer use their core counterparts.
-Several gimmicks have been updated to be more in line with newer standards.
-Map cards have been added.
TSPG download link:
https://allfearthesentinel.net/zandronum/download.php?file=mmpu-v1f-maps-v6.pk3

Feedback will be appreciated.

10
Skins & Bots etc / Re: Hil's Souvenir Stall(User skin update again)
« on: May 08, 2021, 09:21:58 AM »
New update!

Hilman170499 has been updated once more.
Version 4 has most of the same sprites as version 3, but has updated sounds for the new critical hit and gib sounds come MM8BDM version 6.
As for CBM compatibility, the BBA version has a set of new mugshots to fit the Doom-styled shtick the class has going on.

11
Galaxy Man

12
Hi. Please pardon the necro-post, but just dropping by to ask something real quick.

Let's say someone else wants to take charge of this expansion and give it an update, would that be okay?

13
Forum Games / Re: [Finals] Cutstuff 2020's Best Robot Master EVER
« on: March 04, 2021, 06:26:13 PM »
Hard Man > Napalm Man > Snake Man

14
Forum Games / Re: [Finals] Cutstuff 2020's Best Robot Master EVER
« on: March 03, 2021, 06:01:33 PM »
Galaxy Man>Hard Man>Snake Man

Pharaoh Man>Knight Man>Napalm Man

15
Forum Games / Re: [Semifinals] Cutstuff 2020's Best Robot Master EVER
« on: February 16, 2021, 05:45:17 PM »
Elec Man
Tornado Man
Napalm Man

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