Though he may be a bit slow, by the time Dive Man has opened up his chest there's an entire barrage of missile death behind it ready to burst out.
Rapid firing his weak, non-tracking missiles can allow Dive to lock onto an enemy, seeing them through walls and causing his tracking red missiles to gun for their target.
He can also use the Psycho Crusher to headbutt enemies slowly or freefly and reposition.
Rather than relying on puny missiles, Virus Man can summon a legion of infected enemies to do his dirty work once he has enough ammo. There are three tiers:
-Virus blobs, which drift around taking frequent breaks in order to meatshield for him and occasionally crash into an enemy.
-Virus tadpoles with sharp teeth, these are fired out of his arm like homing missiles and will bite into any target they can find.
-Virus hoppers, which act like independent enemies bouncing after and harassing the other team with a fair amount of hit points.
When alone, Virus Man is quite wimpy. However, a quick melee spin attack can give him a moment of deflecting attacks to protect himself as well as some brief flight before his legs reattach.
All of Virus Man's attacks will infect the enemy with 150% damage taken. However, this doesn't buff his solo damage, only his teams.