Mega Man 8-bit Deathmatch > Tutorial Collection

Flanny's Map making guide for dummies

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Ivory:
To answer your statement to having no idea what a cluster is.

A cluster is how ZDoom (and it's daughter ports, like Skulltag) create a group of linked maps for the purposes of a Hub or Episodes. In terms of making single maps for MM8BDM, it's not that important.

Flandre Scarlet:
Thanks everyone. Thanks Myroc and Ivory, I added that info to the guide, and gave credit for you.

Shade Guy:
Just a quick thing I discovered while braving the wilderness of Doombuilder 2, while in visual mode, you can use the mousewheel to raise or lower floors and ceilings much faster than doing the good ol' 'right click type height repeat' method.

This better not have been already said on the tutorial or I'll be embarassed

Flandre Scarlet:
I didn't knew that, but if you stop to think about it, typing the actual NUMBER, through the right click, is faster and has bigger precision.

Galaxy Sisbro:
WOW, A delicious guide for newbies. Remember thoses days, when you just know how to make sectors with textures... And when you got happy after making the first teleport... And trying to make a skyview, when you just got glitchy texture.... Oh well

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