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Messages - supersmashgaming

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1
Mind if I upload the HUDBall file to TSPG (The Sentinel's Playground)? The reason i'm asking is due to doomseeker having problems with using modified files.

2
MM8BDM Discussion / Re: Busting all Yashichi in MM8BDM (V6A)
« on: November 21, 2020, 12:53:56 AM »
(click to show/hide)

3
Projects & Creative / Re: Modular Weapons - Randomizer Mode
« on: November 16, 2020, 12:52:20 PM »
Can any weapon mods work with this? Like Jax's Mega Man Unlimited Weapons.

4
Projects & Creative / Re: Rozark's Palace: Football is Here
« on: November 08, 2020, 10:36:07 AM »
I don't know if anyone has brought this up be there is genesis remix for time man.

Also why not use the music used in Wily Wars for Mega Man 1, 2, and 3?

5
MM8BDM Discussion / Re: MM8BDM V6 - Released!
« on: October 23, 2020, 03:43:50 PM »
The time is here. The 10 years were worth it.

6
Skins & Bots etc / Some Vanilla Replacements I made to MM8BDM
« on: July 25, 2020, 05:03:59 PM »
Over this pass month I took time to make some files that changed a few thing in Vanilla MM8BDM.

1: Alternate E, W, M-Tanks
This is a nice companion to Geno's Health and Energy capsules.
I made 3 variants: MM1, MM8, MM&B
I didn't made a variant for MM7 due to MM8BDM using the blank tank image for all tanks variants and MM7 using different looking tanks for each one.

Downloads:
MM1: https://www.dropbox.com/s/anc3wf5q9agga4o/MM1Tanks.pk3?dl=0
MM8: https://www.dropbox.com/s/pynpgvbwnpamrio/MM8Tanks.pk3?dl=0
MM&B: https://www.dropbox.com/s/xfgzwex9m98qa1z/MM%26BTanks.pk3?dl=0

Click here to get Geno's Health and Energy capsules changes
------------------------------------------------
2: Japanese style Title Screens for MM1-6
I made edited the the Title Screens you see in the stage select to make them look like their Japanese counter parts with translated subtitles two.

Download: https://www.dropbox.com/s/utkq512l6lm0vki/MM1-6JapTitle.pk3?dl=0

Screenshot
(click to show/hide)
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3: Mega Man Maker Mugshots/Faces
I just felt like replacing some mugshot with the ones used in Mega Man Maker.

Download: https://www.dropbox.com/s/xs91xjpxnpis6nd/MMMFaces.pk3?dl=0

Hope you like it.

7
MM8BDM Discussion / Re: MM8BDM V6 - Development begins!
« on: July 03, 2020, 03:45:55 PM »
Cool! An update with exploding body parts and a map preview.

8
Maps / Re: Ducktales NES Moon Map
« on: June 22, 2020, 03:21:15 PM »
Can't wait to see it.

9
MM8BDM Discussion / Re: MM8BDM V6 - Development begins!
« on: June 22, 2020, 03:10:36 PM »
Wonder if we will get any kind of news on the update. Maybe around October? October 8th maybe?

10
W.I.P Forum / Re: MM4SP - Cossack Crusaders (WIP)
« on: June 05, 2020, 03:09:47 PM »
Man this looks so great. Cant wait for the official release.

11
Events / Re: Class Based League - Season 4
« on: April 19, 2020, 11:59:18 AM »
Huh nice.

12
MM8BDM Discussion / Re: MM8BDM V6 - Development begins!
« on: March 31, 2020, 02:06:56 PM »
The games turning 10 soon.

13
Bugs/Suggestions / [Suggestion] Gear Items
« on: February 29, 2020, 12:47:14 AM »
I think went/if a MM11 chapter is added there should be some items added, mainly the gears.

Speed Gear item: This items when used will increase the speed of the player for a certain amount of time.

Power Gear item: This item when used will double the damage of weapon. Another idea could be with the alternate blasters could have advance abilities.

Now about Double Gear, I don't know if its possible to make the item a "last resort" or inactive until low heath, but it be basically a combination of Power and Speed.

14
MM8BDM Discussion / All most 10
« on: February 28, 2020, 08:29:55 PM »
Guys I just realized something. In a few months (October 8th), MM8BDM is going to be 10 years old. Is that shocking or what.  :) :)

15
Events / Re: Class based League - Season 2
« on: July 18, 2018, 08:42:44 PM »
Name: Hyperman
Captain or Player: Player
Availability: 12PM - 6PM
Classes: Bass, Flashman, Blademan

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