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Author Topic: [Map Pack] IX-Pack {v1g released} [Jan 3 2015]  (Read 157227 times)

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January 23, 2011, 03:23:36 AM
Reply #45

Offline tsukiyomaru0

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Re: Ivory-Pack Released!
« Reply #45 on: January 23, 2011, 03:23:36 AM »
Cool! Also, if you want, I can work on a decent Gun Del Sol first person view that you can put in the next version too.

January 23, 2011, 03:29:12 AM
Reply #46

Offline Blaze Yeager

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Re: Ivory-Pack Released!
« Reply #46 on: January 23, 2011, 03:29:12 AM »
i wonder if there's a way to add Plug Ball?

It's Done and all

January 23, 2011, 05:07:59 AM
Reply #47

Offline Korby

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Re: Ivory-Pack Released!
« Reply #47 on: January 23, 2011, 05:07:59 AM »
It should totally climb walls like betasnake. Also also, it needs to climb ceilings as well, Blaze. There's even an actor property(CEILINGHUGGER) for it.

Also Also Also, it needs to go down after you fire, so when you're in the air, it falls first then travels. If you perfect it, I will respect you in the weapon making category much more.

January 23, 2011, 05:14:27 AM
Reply #48

Offline Blaze Yeager

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Re: Ivory-Pack Released!
« Reply #48 on: January 23, 2011, 05:14:27 AM »
Quote from: "Korby"
It should totally climb walls like betasnake. Also also, it needs to climb ceilings as well, Blaze. There's even an actor property(CEILINGHUGGER) for it.

i Dunno all that Code for Plug Ball would kill me
But i'll see what i can do

Edit:Well i have some good news and Bad News...

Good News:It Works!

a Huge Success thanks to Korby's Idea

Bad News:I couldn't figure out CeilingHugger
how in the hell do i make it travel on the Ceiling?

January 23, 2011, 06:42:55 AM
Reply #49

Offline Ivory

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Re: Ivory-Pack Released!
« Reply #49 on: January 23, 2011, 06:42:55 AM »
I only added Triple Blade because Korby is my friend, I liked the triple blade. and I thought it would make for a neat surprise.  I never intended to add more weapons, none the less non-megaman ones.

January 23, 2011, 02:15:55 PM
Reply #50

Offline KillerChair

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Re: Ivory-Pack Released!
« Reply #50 on: January 23, 2011, 02:15:55 PM »
I like seeing the Triple Blade around, Though i dislike the fact that its there before its rightful expansion.

So i suggest not releasing anymore weapons/skins/maps or whatever from the oncoming expansions early.

January 23, 2011, 05:30:06 PM
Reply #51

Offline Lio

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Re: Ivory-Pack Released!
« Reply #51 on: January 23, 2011, 05:30:06 PM »
Personally I think it's fine. I mean, Mike said it was alright to make and release such weapons. Besides, it's not like they're the official thing, just Korby's version of what it could be like.

January 23, 2011, 07:12:03 PM
Reply #52

Offline KillerChair

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Re: Ivory-Pack Released!
« Reply #52 on: January 23, 2011, 07:12:03 PM »
True...

January 23, 2011, 08:01:46 PM
Reply #53

Offline Max

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Re: Ivory-Pack Released!
« Reply #53 on: January 23, 2011, 08:01:46 PM »
In IDM01 you can crouch to get into a secret area, you can't get back up either. Try making the linedef impassable or something.

Also IDM10 has many of the same problems, in Roboenza you can get to that hole in the wall with Item1s and get onto the ledge and the waterfall areas too. Impassable.

January 23, 2011, 08:35:06 PM
Reply #54

Offline Ivory

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Re: Ivory-Pack Released!
« Reply #54 on: January 23, 2011, 08:35:06 PM »
Curses, I thought had block players on those maps. New update is coming along, but I'm still going to wait it out a bit to see if any other problems arise.

On a side note, I'm replacing Korby's Triple Blade with the official one when that expansion comes about.

January 23, 2011, 11:07:59 PM
Reply #55

Offline tsukiyomaru0

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Re: Ivory-Pack Released!
« Reply #55 on: January 23, 2011, 11:07:59 PM »
Ivory, you could come with the concept of a weapon of your own to add to your maps. And I must say: I LOOOOOOOOOVE the Pharaoh map. Really looks like a cursed tomb.

January 24, 2011, 12:37:43 PM
Reply #56

Offline CHAOS_FANTAZY

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Re: Ivory-Pack Released!
« Reply #56 on: January 24, 2011, 12:37:43 PM »
Alright, after playing 8 of the 10 levels you created, I suppose I can say this...
You did an amazing job.  Your presumably custom-made songs are some of the catchiest I've heard, and everything looks and feels really authentic.

I really liked the new Triple Blade weapon, but I think it's too much like the Air Shooter as it is now:  the best, arguably only, way to use it is to sneak up behind someone and blast the heck out of 'em.  Overall, I liked the "Merry Christmas" Freeze Cracker weapon better.

Wait a minute...in stage 4, Pharaoh's Tomb, there rests a powerup atop a pedestal...Time Stopper?!  I thought that was never coded!  Flash-Man's always been portrayed with the Bass Buster...
Could you tell me a little more about this?  I hate being confused more than anything...

January 24, 2011, 01:04:18 PM
Reply #57

Offline TERRORsphere

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Re: Ivory-Pack Released!
« Reply #57 on: January 24, 2011, 01:04:18 PM »
He used bass buster because the time stopper is harmless.

January 24, 2011, 01:12:35 PM
Reply #58

Offline Myroc

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Re: Ivory-Pack Released!
« Reply #58 on: January 24, 2011, 01:12:35 PM »
Quote from: "CHAOS_FANTAZY"
Wait a minute...in stage 4, Pharaoh's Tomb, there rests a powerup atop a pedestal...Time Stopper?!  I thought that was never coded!
Time Stopper is in Quick Man's stage in case you didn't notice. It's probably perfectly possible to miss, since Quick Man is the only vanilla stage in the game that actually has the damn thing.

January 24, 2011, 04:21:14 PM
Reply #59

Offline Korby

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Re: Ivory-Pack Released!
« Reply #59 on: January 24, 2011, 04:21:14 PM »
Also, Ivory didn't make the songs. You would know this if you looked at the readme in the .pk3.