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Projects & Creative / Re: The Robots are Revolting! (DOS Reborn) [V2A Released!]
« on: August 20, 2023, 03:06:48 PM »
Howdy, all you DOS Reborn fans! We're into a new era with DOS Reborn- V2 has now been released! The changes are... well, fairly minimal, but it's always fun when the number jumps up, right? A lot of the work under the hood has been made to make this mod much more compatible with V6B's file organization, but there have been a few changes to the maps as well.
Here's our handy dandy changelog:
Here are the links, that can also be found on the first page:
Map Pack
(Mirror)
Weapons
(Mirror)
As always, have fun playing! We'll see you next time! (hopefully with a new Buoy Man map because god I gotta redo that one)
Here's our handy dandy changelog:
Code: [Select]
[v1c -> v2a]
GENERAL
- Updated to MM8BDM V6B!
-- File structure reorganized
-- Map card scripts reworked
-- Pits updated to use new Hazard Pit actor
-- Teleporters updated to use Teleport Entrance actor
- Player 1-8 spawns added for all maps
- Map previews added for Map Voting addon
MMDSON
- Slash Claw -> Ring Boomerang
MMDKNI
- Metal Blade -> Triple Blade
- Danger Wrap -> Grab Buster
- Wild Coil -> Wheel Cutter
- Jump pads reworked
-- Instant activation with a use cooldown
- Lamp radius 32 -> 16
-- Positions adjusted to mitigate blockage
MMDDYN
- Jewel Satellite -> Water Shield
- Search Snake -> Spark Chaser
MMDBUO
- Fixed texture warning
- Fixed texture misalignment
- Moved invisible walls out further
- No longer uses deprecated pickups
MMDBIT
- Oil pits updated for hazard credit
- Updated skybox
MMDDW1
- Mirror Buster -> Break Dash
MMDDS1
- Fixed texture misalignments
Here are the links, that can also be found on the first page:
Map Pack
(Mirror)
Weapons
(Mirror)
As always, have fun playing! We'll see you next time! (hopefully with a new Buoy Man map because god I gotta redo that one)