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Author Topic: FiniteZero Weapons (Current release: Pillow Fight!)  (Read 13554 times)

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March 06, 2011, 05:02:28 PM
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Offline -FiniteZero-

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FiniteZero Weapons (Current release: Pillow Fight!)
« on: March 06, 2011, 05:02:28 PM »
Well, my first weapon:
(click to show/hide)
It's the Solar Laser from the canceled Mega Man 4 hack, Mega Man Forever.

Finished! http://www.mediafire.com/?65gjxtqd3t5c62u

A video of it working:
(click to show/hide)

Next up: Melee mode! What it does: replaces buckshot mode to give you infinite ammo versions of Top Spin and Charge Kick.
Download: http://www.mediafire.com/?d82lapuctewqxwd

Edit OVER 9000!

New weapons:
(click to show/hide)

Download: http://www.mediafire.com/?05pg7gj75au9qqz

BRAND NEW: Melee Mode, V2! Select Buckshot mode, and now you get infinite ammo Slash Claw funs! Yays!

Download: http://www.mediafire.com/?b6b8wg5v522vm20

And now, the most powerful weapon in existancetotaly not sarcasm: A Pokemon move!

Current release: Pillow Fight Mode! :D
It's exactly what it sounds like. You hit each other with pillows.
http://www.mediafire.com/?nt85krbntxe6d8s

March 06, 2011, 05:07:27 PM
Reply #1

Offline CHAOS_FANTAZY

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Re: Solar Laser Weapon-Thing
« Reply #1 on: March 06, 2011, 05:07:27 PM »
I can help with the HUD.  Show me the palettes you want.
Color scheme and ammo, I believe, are controlled by WCOLORS.  Did you forget to compile?  I'm physically incapable of such, but did you just forget?
For fixing your image, right-click the image itself, select "Copy Image Location," and paste THAT into the [img] tags.

Also, your weapon looks kinda boring.  Erm...what's it do?

March 06, 2011, 05:16:26 PM
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Offline -FiniteZero-

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Re: Solar Laser Weapon-Thing
« Reply #2 on: March 06, 2011, 05:16:26 PM »
The palettes? Well, I was thinking something akin to rainflush. I'm pretty sure I compiled, but maybe my understanding of compiling is mistaken?
As for it's speciality, the Solar Laser fires REALLY, REALLY fast.

March 06, 2011, 06:11:03 PM
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Offline Myroc

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Re: Solar Laser Weapon-Thing
« Reply #3 on: March 06, 2011, 06:11:03 PM »
Get GIMP or Paint.NET. Having images with transparency is pretty much mandatory when making things like this. MS Paint is not something you use when you want something to look good.

That aside, this looks interesting.

March 06, 2011, 08:20:37 PM
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Offline -FiniteZero-

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Re: Solar Laser Weapon-Thing
« Reply #4 on: March 06, 2011, 08:20:37 PM »
Thanks, that did the trick!
I think i get this "Compiling" thing, but when I tried to do so, it said something about needing a "ACC" or "ACS". What the heck are those?
Never mind. Just browsed and found the answer.

March 06, 2011, 08:32:50 PM
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Offline Blaze Yeager

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Re: Solar Laser Weapon-Thing
« Reply #5 on: March 06, 2011, 08:32:50 PM »
Quote from: "FiniteZero"
Well, my first weapon:
(click to show/hide)
It's the Solar Laser from the canceled Mega Man 4 hack, Mega Man Forever.
Actually,i asked MatrixZ...he says he's taking a break from it...so it's Technically on Hold for right now

March 06, 2011, 08:34:24 PM
Reply #6

Offline -FiniteZero-

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Re: Solar Laser Weapon-Thing
« Reply #6 on: March 06, 2011, 08:34:24 PM »
Quote
Actually,i asked MatrixZ...he says he's taking a break from it...so it's Technically on Hold for right now

Really? Cool! I loved the weapons of that fangame!

March 06, 2011, 08:37:45 PM
Reply #7

Offline -FiniteZero-

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Re: Solar Laser Weapon-Thing
« Reply #7 on: March 06, 2011, 08:37:45 PM »
Well... How do I get the weapon sprite to look different from the side?

March 06, 2011, 08:40:54 PM
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Offline CHAOS_FANTAZY

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Re: Solar Laser Weapon-Thing
« Reply #8 on: March 06, 2011, 08:40:54 PM »
Quote from: "FiniteZero"
Well... How do I get the weapon sprite to look different from the side?

Lern2Rotations.  Each one is mapped to a different number, of 1-8.  See skin-making for examples.

March 06, 2011, 08:43:19 PM
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Re: Solar Laser Weapon-Thing
« Reply #9 on: March 06, 2011, 08:43:19 PM »
Alright, thanks!

Uhh... It doesn't actually help all that much actually.
The code is for skins, not weapons.


I'm confused...

March 06, 2011, 09:09:52 PM
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Offline CHAOS_FANTAZY

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Re: Solar Laser Weapon-Thing
« Reply #10 on: March 06, 2011, 09:09:52 PM »
Quote from: "FiniteZero"
Alright, thanks!

Uhh... It doesn't actually help all that much actually.
The code is for skins, not weapons.


I'm confused...

...The way you program a skin's rotations is the same way you design rotations for anything.  Design each rotation and assign it to the according numbers.  Also, if you want something to appear the same from all angles, use 0.

March 06, 2011, 09:22:36 PM
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Offline -FiniteZero-

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Re: Solar Laser Weapon-Thing
« Reply #11 on: March 06, 2011, 09:22:36 PM »
Ok, I got it now. Thanks!

March 23, 2011, 11:27:42 PM
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Re: FiniteZero Weapons (Current release: Melee Mode)
« Reply #12 on: March 23, 2011, 11:27:42 PM »
Update: Now, I have Melee Mode.

April 07, 2011, 03:04:48 AM
Reply #13

Offline -FiniteZero-

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Re: FiniteZero Weapons (Current release: JUMP!JUMP!SLIDE!SLI
« Reply #13 on: April 07, 2011, 03:04:48 AM »
I created two new weapons based on the JUMP! JUMP! SLIDE! SLIDE! signs at Frost Man's stage.

April 07, 2011, 04:31:22 PM
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Offline tsukiyomaru0

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Re: FiniteZero Weapons (Current release: JUMP!JUMP!SLIDE!SLI
« Reply #14 on: April 07, 2011, 04:31:22 PM »
Quote from: "FiniteZero"
I created two new weapons based on the JUMP! JUMP! SLIDE! SLIDE! signs at Frost Man's stage.
They are quite cheap, eh...