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Topics - belthesar

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Help & Editing / Unofficial MM8BDM Release on OS X
« on: March 28, 2011, 01:01:48 AM »
MM8BDM - Unofficial Release for Mac OS X

Latest Version: v4b-r013
DOWNLOAD HERE: http://cdn.belthesar.com/mm8bdm/mm8bdm-v4b-r013-macosx-intel.dmg.zip
Original post quoted below.

Contents:
* Acknowledgements
* System Requirements
* Instructions
* Change Log

Acknowledgements:
Previous versions of this port were powered by Wineskin (http://wineskin.urgesoftware.com). Thanks!
Thanks to Zandronum for picking up where Skulltag left off, and still making a decent OS X build for both Zandronum and Doomseeker!
Thanks too to CutManMike and the MM8BDM crew for making MM8BDM!

System Requirements:
    * Modern Apple Computer running OS X 10.6 or newer
    * 2 GB RAM

Instructions:
Drag the MegaMan 8-Bit Deathmatch icon to your Applications folder.  If you have any previous versions of MM8BDM installed, you'll want to drag them to your Trash.
NOTE:  You may need to disable OS X Gatekeeper to run MM8BDM for Mac.  To do so, open System Preferences, go to Security and Privacy, and set the option “Allow apps downloaded from:” to “Anywhere”.  
Alternatively, if you're familiar with the Terminal, you can paste this one line script to

Change Log:

r013
UPDATE:  Updated to MM8BDM v4b.  Updated to Zandronum 1.3.  

r012
UPDATE:  Updated to MM8BDM v4a.  Updated to Zandronum 1.2.  

   r011
      UPDATE:  Updated to MM8BDM v3b.  Updated to Zandronum 1.11.

   r010
      UPDATE:  Updated to MM8BDM v3a, switched to using Zandronum.  
      NOTE:  Doomseeker will not have to redownload the files for V3A.  They should be found automatically.  
      NOTE:  All PWADs have been removed.  Doomseeker does a much better job of making sure you have the right version for the server you're on.

        r009
      UPDATE:  Now using Skulltag OS X Build + Doomseeker with custom launcher.  
      NOTE:  Abandoned Mac OS X Package installer, as MM8BDM OS X is now a self-contained application.

   r008
      UPDATE:  Updated MM8BDM to v2c from v2b.
      NOTE:  Reverted back to Wineskin for MM8BDM v2c.  Fixed some problems, others arose. Wineskin wrapper abandoned. Unreleased.   

        r007
      NOTE:  First version using Skulltag's OS X Build.  Functional, but not portable.  Unreleased.
      NOTE:  Skulltag version used by v2b left us with no sound.  

   r006
      UPDATE:  Updated Wineskin engine from WS7Wine1.3.24 from WS7Wine1.3.16
      UPDATE:  Updated MM8BDM to v2b from v1d
      FEATURE:  Added PoweredUp v1b packages
      FEATURE:  Added ScrewScramble v1 WAD
      FEATURE:  Added ?-Box Mode v2c WAD

   r005
      UPDATE:  Now using a Mac OS X Package installer.  
      FEATURE:  Added "Roll's Chaos Generator v2" WAD.
      BUG FIX:  Replaced "testfade 01" with "vid_no2d 0" in autoexec.cfg to eliminate issue with black colors rendering as transparent when joining a server you are hosting.

   r004
      UPDATE:  Updated the Wineskin Wrapper to version 2.1 from 2.0
      UPDATE:  Updated the Wineskin engine to WS7Wine1.3.16 from WS7Wine1.3.13
      FEATURE:  Added support for "DoomSeeker" multiplayer.
      BUG FIX:  Added "testfade 01" to newly created autoexec.cfg to eliminate issue with black colors rendering as transparent.
      BUG FIX:  Added "+vid_hw2d 0" to "DoomSeeker" launch parameters to eliminate issue with black colors rendering as transparent.
   
   r003
      INITIAL RELEASE
      UPDATE:  Updated MM8BDM to v1d from v1c.
   
   r002
      INSTALL:  Migrated to fresh Wineskin 2.0 Wrapper.
   
   r001
      INSTALL:  Installed MM8BDM v1c.



Quote from: "belthesar"
Hey all.  I recently had the opportunity to play around with MM8BDM and had a blast.  As I saw there wasn't a good OS X release due to some issues with Skulltag compiling for OS X, I decided to play around with getting it to run in a WINE implementation, and had excellent success.  The difference between other WINE systems and the one I've used is that I'm using an implementation called Wineskin, which is designed to make a standalone wrapper for Windows applications on OS X.  This means that people playing with Mac OS X can double-click and play without having to fiddle around and get the game working.  

tl;dr - I'm hosting a no-mess solution to play MM8BDM on Mac OS X.  

System Requirements:
Intel Mac- all versions of WINE require an X86 processor.
2 GB of RAM.  MM8BDM isn't a system resource hog, but OS X can be.

As far as tested specs, this wrapper is known to work on a 2.4 GHz Core 2 Duo with 4 GB of RAM, and Mac OS X 10.6.7.  It should run on earlier versions of Snow Leopard, and on Leopard, but I can make no guarantees. This current release does not include Doom Seeker, as I only played Single Player.  I will be updating the package to include it soon.

DOWNLOAD HERE:  http://belthesar.com/mm8bdm/mm8bdm-v1d-macosx-intel.zip

Questions, comments, post them here.  I'll follow the thread.

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