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Larger maps. I know with 46+ maps, there are bound to be a full range from small to large, but I think the average size needs to be bigger. Metal Man's stage is a good middle ground.
Quote from: "digiholic"Larger maps. I know with 46+ maps, there are bound to be a full range from small to large, but I think the average size needs to be bigger. Metal Man's stage is a good middle ground.I agree with this, for some spaces are just too tight for alot of players.That being said, I think Napalm Bomb on Cutman's stage is not the best choice. I and a few others just played on that, and we spammed the heck out of it running around holding fire the whole time racking up easy kills. No one else was able to get us. :P
and i thought it wanted to be megaman 8-bit deathmatch and not "random doom clone with megaman weapons" (not that its anything like the secound, its great imo, but thats what the above discription sounds like). so adding a litte bit different aspects can be good to stand out from the crowd.
Is there a Mega Buster item that maybe upgrades your buster so you can charge it like in Mega Man 4-6?I didn't see it mentioned anywhere, but it seems like a cool idea.Like maybe when you pick the item up it replaces your standard Mega Buster shot and allows you to charge it up.
I Have one thing...Maybe saomething around the works of a Randomization Mode?A Mode where things keep constantly changing?
Quote from: "Quickman"im sure most of these will be released when the games out but:1.new skins...lots more skins.The only thing gamers love more than megaman is his rivals.everyone's gonna want to play their favorite robot master.2.more lv'smore diverse lv's.3. fix the stairsi hate the stairs, whenever im in a fight it comes down to stay and fight or risk getting raped on the stairs trying to escape.4.zombie mode (like counter strike)whole team starts off and have a few secs to run away. After a set amount of time a character is turned into a zombie. there much faster and stronger but can only use a very close range weapon that instantly kills an opponet. that opponent is then respawned as a zombie.Zombies will only have the one item that gives them a zombie skin and they cannot pick up other weapons or items. also there needs to be some knockback put in.thats what i got.1.All robot masters from 1-6 will be in final.EDIT: Not to mention Expansion packs.2.I believe there are 46+ maps in the final.3.I go around just fine on stairs. Just learn how jumping works and you will be fine.4.I'm sure Cutmanmike is only gonna focus on DM t'ill final release.
im sure most of these will be released when the games out but:1.new skins...lots more skins.The only thing gamers love more than megaman is his rivals.everyone's gonna want to play their favorite robot master.2.more lv'smore diverse lv's.3. fix the stairsi hate the stairs, whenever im in a fight it comes down to stay and fight or risk getting raped on the stairs trying to escape.4.zombie mode (like counter strike)whole team starts off and have a few secs to run away. After a set amount of time a character is turned into a zombie. there much faster and stronger but can only use a very close range weapon that instantly kills an opponet. that opponent is then respawned as a zombie.Zombies will only have the one item that gives them a zombie skin and they cannot pick up other weapons or items. also there needs to be some knockback put in.thats what i got.