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Author Topic: [Suggestion] Double-Click charge weapons  (Read 3228 times)

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July 09, 2014, 04:45:52 PM
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Offline Russel

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[Suggestion] Double-Click charge weapons
« on: July 09, 2014, 04:45:52 PM »
This suggestion adds a method of making use of a charge weapon's uncharged shot more conventionally than with spam-click. Basically, you double click then hold the button and the weapon continues firing uncharged shots.
I have an example pk3 that also adds the patch made to I made to Tengu Blade this morning to the busters.

This is one of the more trivial suggestions I've made and I understand why it would be rejected should it be considered, but here's my example nonetheless.

July 09, 2014, 06:59:23 PM
Reply #1

Offline tsukiyomaru0

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Re: [Suggestion] Double-Click charge weapons
« Reply #1 on: July 09, 2014, 06:59:23 PM »
I think I did something to that effect in the past. I think it was Aurora Cannon, which had a Needle Cannon uncharged burst and a huge laser for charged one...

What I mean is: I like the idea, it gives us a choice rather than the illusion of a choice.

July 09, 2014, 07:22:08 PM
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Offline Ceridran

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Re: [Suggestion] Double-Click charge weapons
« Reply #2 on: July 09, 2014, 07:22:08 PM »
stepping up my Atomic Fire game if this comes in

in reality this feature would hate me

July 10, 2014, 01:09:44 AM
Reply #3

Offline Sir Lemon

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Re: [Suggestion] Double-Click charge weapons
« Reply #3 on: July 10, 2014, 01:09:44 AM »
I need this. Dude, I really need this. I don't know how to properly explain just how much I need this. This is one of those small things that nobody thinks of that can make a bigger impact and it really would add more depth to the charge weapons.

More Pharaoh Shot, Praise the Sun!

July 10, 2014, 01:28:02 AM
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Offline Ivory

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Re: [Suggestion] Double-Click charge weapons
« Reply #4 on: July 10, 2014, 01:28:02 AM »
I'm not entirely convinced on this. The reason is because it isn't that self-explanatory that charging requires double clicking and then holding.

July 10, 2014, 01:38:33 AM
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Offline Russel

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Re: [Suggestion] Double-Click charge weapons
« Reply #5 on: July 10, 2014, 01:38:33 AM »
Quote from: "Lego"
I understand why it would be rejected should it be considered
I figured as much. I wanted to make it to see what others would think of the idea. Korby came up with it at first, anyway; I just kind of stole his idea and applied it to all the charge weapons.

July 10, 2014, 01:41:55 AM
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Offline Geno

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Re: [Suggestion] Double-Click charge weapons
« Reply #6 on: July 10, 2014, 01:41:55 AM »
Quote from: "Ivory"
I'm not entirely convinced on this. The reason is because it isn't that self-explanatory that charging requires double clicking and then holding.

Hmm, you must have somehow used a different version of the patch, as the one I tried out requires double-click for repeatedly shooting UNcharged shots, with charging acting normally.

Anyway, I think this is a cool little thing, and even if it doesn't get in, then it's still good for a add-on modification type thing.
(It's pretty funny though, considering Atomic Fire has barely any delay between shots. Fireballs everywhere!)

July 10, 2014, 01:57:53 AM
Reply #7

Offline Ivory

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Re: [Suggestion] Double-Click charge weapons
« Reply #7 on: July 10, 2014, 01:57:53 AM »
Nah, I just got that backwards when I typed it down. Nonetheless, I am big on the vanilla game being as accessible as possible, and this does pose a problem to accessibility.