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Author Topic: The Idea(s) Topic  (Read 216637 times)

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April 20, 2016, 03:09:30 PM
Reply #555

Offline HeelNavi

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Re: The Idea(s) Topic
« Reply #555 on: April 20, 2016, 03:09:30 PM »
Quote from: "MusashiAA"
A Doom Center-like map, but for MM8BDM.

Really, that's it.


Talking about that Megalopolis thing people came up with ?

April 25, 2016, 10:05:38 AM
Reply #556

Offline Rozark

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« Reply #556 on: April 25, 2016, 10:05:38 AM »
Quote from: "MusashiAA"
A Doom Center-like map, but for MM8BDM.

Really, that's it.

Classified under "Recreational maps", it's a category dedicated to maps where you just sit around and do nothing , but it has a bunch of little things you could do. You could idle, you could roleplay, you could duel, or you could play the world's most difficult game of chess because moving pieces is painful. BBB&B (Blue Bomber Bed and Breakfast) fits under this, albeit not to the scale of what you would want. I had plans for something in that genre that I planned on getting around to over the summer. (At least attempt to get around to, that is)

May 11, 2016, 11:54:48 PM
Reply #557

Offline Superjustinbros

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Re: The Idea(s) Topic
« Reply #557 on: May 11, 2016, 11:54:48 PM »
I would love to see Rockman & Forte: Challenger from the Future get the DOS Reborn treatment someday with boss and stage designs that would be closer in line to official Mega Man games, along with new music, weapons, and more English-sounding names for the RM's that aren't Komuso, Clock or Compass (mostly Grill and Bullet for Dangan and Konro, while I'm divided on what name to give AirCon).

Also I would be interested in seeing a new recreational map that's well made with good music (I had Windmill Isle Day from Sonic Unleashed on the mind) and contains a lot of things to do; with a pool that's made without Doom water (Like, a solid surface somewhere below the water's surface so you can still have it look like you're swimming, but it wouldn't be Doom water and you can still see the shallow and deep ends if you look under water).

May 12, 2016, 12:04:27 AM
Reply #558

Offline fortegigasgospel

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Re: The Idea(s) Topic
« Reply #558 on: May 12, 2016, 12:04:27 AM »
Quote from: "Superjustinbros"
I would love to see Rockman & Forte: Challenger from the Future get the DOS Reborn treatment someday with boss and stage designs that would be closer in line to official Mega Man games, along with new music, weapons, and more English-sounding names for the RM's that aren't Komuso, Clock or Compass (mostly Grill and Bullet for Dangan and Konro, while I'm divided on what name to give AirCon).
So remember, Konro appears in ZX Advent (using his stage chosen image), and Aircon has a Net Navi counter part using his exact name (though it appeared in Star Force 1, and it isn't actually known if there is a connection).

May 12, 2016, 12:42:00 AM
Reply #559

Offline Superjustinbros

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Re: The Idea(s) Topic
« Reply #559 on: May 12, 2016, 12:42:00 AM »
Well, three of the nine DOS bots got renamed (though mostly because they shared names with official canon characters, not because their names were "too Japanese")

May 12, 2016, 04:22:57 PM
Reply #560

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Re: The Idea(s) Topic
« Reply #560 on: May 12, 2016, 04:22:57 PM »
We wee sitting around when Dood happened upon Snakepixel's redesigns and decided to share. We discussed them for a while, watching the Twitter page for updates until we decided to reboot DOS with them. The only reason DOS Reborn is a thing is because the redesigns fell right into our laps. You may want to consider that before undertaking an expansion reboot.

May 12, 2016, 05:51:14 PM
Reply #561

Offline Superjustinbros

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Re: The Idea(s) Topic
« Reply #561 on: May 12, 2016, 05:51:14 PM »
Yeah I wouldn't expect a "Wonderswan Reborn" project to occur anytime soon.

May 12, 2016, 07:35:00 PM
Reply #562

Offline fortegigasgospel

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Re: The Idea(s) Topic
« Reply #562 on: May 12, 2016, 07:35:00 PM »
I've even considered changing the names of the three in the OPCCP as well, but it goes against the concept of it which is the internal debate I've had. Besides, what would Blade be named too? I've decided "IF" I change them Wave will be Hydro or Water, and Oil will be Fuel. Maybe Blade could be Kunai(?), Blade Launcher fires Shiruken, which while different from Kunai doesn't sound like as good of a name.
Also technically Sonic Man is a thing now too in Worlds United, but since there was 2 Shadow Mans due to Worlds Collide that shouldn't be a problem.

May 14, 2016, 04:04:55 AM
Reply #563

Offline Superjustinbros

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Re: The Idea(s) Topic
« Reply #563 on: May 14, 2016, 04:04:55 AM »
Ehh, that episode is pretty much over since SnakePixel took up the job of renaming them all during his renovation project. Also I don't consider Worlds Collide important enough to warrant an expansion of it's own or consider it canon, but then again the DOS games and Challenger from the Future were never canon to begin with and were mostly just "Other developers making licensed Mega Man games that resembled the canon games". To a certain extent I also consider the DOS games the American equivalent to CftF (regardless of the DOS games being far behind the Wonderswan game in terms of quality). Megacocorock even did a pretty good job at remaking the battles against the Dimension Masters in NES format (though the vid showcasing it is now private, but as with all their stuff the never becomes available to the public, the sprite work was pretty good.)

May 14, 2016, 07:30:55 AM
Reply #564

Offline fortegigasgospel

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Re: The Idea(s) Topic
« Reply #564 on: May 14, 2016, 07:30:55 AM »
Was interesting to see the jump through platforms later used in Zero/ZX make their first appearance in DOS, that was something that never got seen officially until the GBA. It is also possible that CftF would have been cannon, if M&B came out in the US when it was supposed to and the Wonderswan as well.
And uh, you mean these right?

Am I seriously the only person who ripped them?

May 14, 2016, 03:10:43 PM
Reply #565

Offline Superjustinbros

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Re: The Idea(s) Topic
« Reply #565 on: May 14, 2016, 03:10:43 PM »
Yup, those are the sprites; even though some of them look a bit off (Considering the you tried tracing then from a video online, I wouldn't blame ya.

If only Megacocorock was more inclined to upload Roll-Chan online (or just, some of the sprites) so we got clearer bases to work from. (it would probably have been one of my favorite fan games simply for NESifying the Stardroids and Dimensions.)

May 24, 2016, 03:59:42 AM
Reply #566

Offline Emmanuelf06

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Re: The Idea(s) Topic
« Reply #566 on: May 24, 2016, 03:59:42 AM »
I remember the Megaman Soccer mod, it was pretty fun but hard to balance with those weapons...it could be cool if someone can make a new version of it with the vanilla mod....
Could be awful with class or need a big balance patch x)

May 24, 2016, 09:55:14 PM
Reply #567

Offline Superjustinbros

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Re: The Idea(s) Topic
« Reply #567 on: May 24, 2016, 09:55:14 PM »
I wouldn't mind seeing a revival of that at some point, to be honest.

May 25, 2016, 03:35:50 AM
Reply #568

Offline Emmanuelf06

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Re: The Idea(s) Topic
« Reply #568 on: May 25, 2016, 03:35:50 AM »
Not only Soccer but a "sport" sub-mod could be fun, just to say. (still need to test the battl&chase mod...)

May 25, 2016, 04:13:59 AM
Reply #569

Offline Superjustinbros

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Re: The Idea(s) Topic
« Reply #569 on: May 25, 2016, 04:13:59 AM »
OH THAT REMINDS ME
I wanted to do some kind of racing mod for 8BDM that played more like a traditional-style Mario Kart game rather than Battle and Chase; it would be something like SRB2 Kart but with a Mega Man theme (therefore you'd best play it with a gamepad so you can drift and such), and every racer gets voice clips.

Every racer would drive the Pipe Frame except for Charge, Centaur, Turbo, Ground, and Nitro (along with every racer having their buster arms replaced by normal hands).

It was kind of the reason why I made this:
viewtopic.php?p=328360#p328360