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Messages - Superjustinbros

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1
W.I.P Forum / Re: [EXPANSION] Rokko Chan - Expansion Pack Limbo...
« on: July 21, 2020, 10:00:04 PM »
If you need botchats for Rolling Man, Fransiska, and Lancea, I could try to come up with a thing or two.

2
MM8BDM Discussion / Re: MM8BDM V6 - Development begins!
« on: October 14, 2019, 09:48:45 PM »
I strangely love how minimalist in color Pump Man's stage is.

3
MM8BDM Discussion / Re: MM8BDM V6 - Development begins!
« on: September 06, 2019, 11:54:56 PM »
Shoutouts to the brave soul that drew all those Triple Blade directions.

4
W.I.P Forum / Re: MM4SP - Cossack Crusaders (WIP)
« on: June 18, 2019, 11:18:30 PM »
As someone that has always wanted to see something tailored twoards non-competitive experiences, this is a welcome sight in my eyes. Especially with all the previous campaign mods crashing and burning- it'd be nice to see one reach completion.

Wood Man's stage also lookin hella fine.

5
MM8BDM Discussion / Re: MM8BDM V6 - Development begins!
« on: February 11, 2019, 10:20:18 PM »
If that was how Item-3 worked, I would absolutely love to see it in action.

6
Skins & Bots etc / Re: The SuperJustinBros Tauntpack
« on: November 02, 2018, 06:10:57 PM »
Fixed up some taunts in the pack (i.e. Roll's) and added some MM11 taunts for when the classes ever happen.
Also reorganized the SNDINFO and made the DOS taunts work for DOS Reborn classes if those happen too.

Yellow Devil got a taunt too because of Reimagined classes.

Link in the OP or down here:
https://www.dropbox.com/s/2bjqpgx0usqxk45/SJB_Class_Taunts.pk3?dl=0

If any of the taunts sound too loud compared to others, let me know and I'll rebalance the volumes for the next version.

7
MM8BDM Discussion / Re: MM8BDM V6 - Development begins!
« on: October 23, 2018, 04:44:08 PM »
YESSSS I am massively hyped for this!

Best of luck!

8
Projects & Creative / Re: The Robots are Revolting! (DOS Reborn)
« on: October 13, 2018, 12:06:48 AM »
Aay, congratulations on the release! I've been looking forward to this for a good while, glad it's finally out and rocking (with some really good map designs too!). Good to see the DOS skins in action once more as well.

Looking forward to seeing the DOS copyweps in action too someday.

10
Yeah, Centaur and Crash need more cyan in their palettes.
I do like Wood and Napalm, though.

11
Graphic Alterations/Submissions / Re: (IMPROVED SPRITES) Snake Man
« on: September 23, 2018, 03:06:55 AM »
Aside from the weird front hurt pose (I know what you're trying to go for with the eyes but it looks odd IMO) it looks good.

12
MM8BDM Discussion / Re: Mega Man 8-bit Deathmatch V5C - RELEASED!
« on: August 20, 2018, 10:14:48 PM »
If MM11 ever gets added into 8BDM, it's likely to be after Version 7 drops, which will be the MMV update.
Also, and just to keep it brief: Dynasty Warriors characters in any context would be extremely out of place in the Mega Man universe.

13
Skins & Bots etc / Re: South Park - Stan Skin
« on: August 13, 2018, 01:34:44 AM »
Pretty good skin.

14
Projects & Creative / Re: MM8BDM Fishing!
« on: August 09, 2018, 08:32:33 PM »
Good to hear you can now get un-stuck from the boulders from hell.

15
Projects & Creative / Re: MM8BDM Fishing!
« on: August 03, 2018, 11:07:45 PM »
Excellent update all around, always excited to see new catchable fish.

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