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Messages - Lighting

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16
You SAX!

17
The Ghoul's Forest / Re: Sugestion
« on: April 05, 2010, 05:31:52 PM »
what the hell is e1? I just completed the campaings in the doom 2 wad, hell on earth, the impending nightmare and the eternal conflict (I think it was called eternal conflict, lul), in one level of the deathmatch campaign, there is some kind of meat piece that regenerates your health to 100 when you are hurt slowly

mmm why do you think that jitterskull is ok and choke not? choke haven't got to munch his victim, but jitter does, why don't =?

18
The Ghoul's Forest / Sugestion
« on: March 29, 2010, 05:17:42 PM »
Well, I heard lot of times that there is going to be a new version, that the beta in the name of gvh is going to dissapear and the final version will be unleashed, well, before this will happen I have a sugestion for jitterskull

Now, jitterskull have to munch when he kill 1 human (if you do double or triple kill not), well, I wondered that in other games we eat food to recover life, why don't we do it here?

In a few words, I think that jitterskull should recover his health until he eat an human, but not a big quantity like a creeper, just like if we get the regeneration power up from the classic doom

Is it ok?

19
The Ghoul's Forest / Re: Anyone still sore from Santa?
« on: March 23, 2010, 06:42:02 PM »
Quote from: "Qent"
the new human has already been chosen.


Chosen? And who the hell is him?

20
The Ghoul's Forest / Re: Has GvH Ever Made You Jump?
« on: March 22, 2010, 05:47:22 PM »
One day I was playing with the fire arrows from the hunter, when I launched an arrow, my father entered into the room and farted when the arrow exploded

I was playing as a jitterskull, I launched a JITTERAPE!!!! and then an spider fall in my face

21
The Ghoul's Forest / Re: Anyone still sore from Santa?
« on: March 22, 2010, 05:43:02 PM »
We all also like a melee kind human, isn't it? even cutmanmike said it "I always wanted a melee human in the game" So, why don't organizate ourselves and chose wich one will be that human?

22
Anything Goes / Re: Forum Game : Kill that Human/Ghoul!
« on: February 18, 2010, 05:31:00 PM »
So, you mean that we have to write some stupid lines about how does a ghoul or a human dies, right? Then, I'll try this one

1.Marine (wait 1 posts)
2.Hunter (wait 4 posts)
3.Cyborg
4.Ghostbuster [wait 5 post]
5.Santa
6.Sjas [Wait 5 post]
7.Creeper [Wait 5 post]
8.Jitterskull
9.Choke (3 Posts)
10.Frostbite ( :roll: wait 4 posts)

Ghostbuster's core ASPLODED because he cannot support saw creeper trying to put his balls into sjas mouth

23
The Ghoul's Forest / Re: [TUTORIAL] How to play with the ghouls
« on: February 04, 2010, 05:48:25 PM »
Quote from: "Wartorn"
Quote from: "Lighting"
Sjas:
[..]
As a sjas your main function is distract the humans with your loud sound to bring oportunities to you partners
With his insta-kill scream? Hardly.

Well, if you have an opportunity, yes do it, but just by floating around the humans you distract them

24
The Ghoul's Forest / Re: YOUR ideas for Ghoul and Human classes
« on: February 01, 2010, 05:41:59 PM »
I think that it will be easier, it you'll put the sprites too...

25
The Ghoul's Forest / [TUTORIAL] How to play with the ghouls
« on: February 01, 2010, 05:14:30 PM »
As basics:
NEVER CHASE A HUMAN IF HE KNOW WHERE ARE YOU!
Try to kill the humans with most possible silence
Don't attack them when they are stisked together

Jitterskull:
As a jitterskull you have a huge life barrier, and your attack is usually lethal, you can go and distract your enemies, or do stealth kills using your JITTERAPE!
In wide maps, like "Spire of Fate" you can chase the humans bringing the creepers an opportunity to kill them, but, believe me, the most powerfull jitterskull, is the one who never get seen: ----> HOW?
Just wait in a passage of the map where the humans usually go, and when you hear steps from humans: RAPE IT!
You can bring the humans to traps if you use your taunt well, if you know where is a human, and you are with partners, use your taunt... and watch him craping his pants...
Jitterskull is also good vs camping humans, he can walk trought every wall, even when he is attacking, but remember, they shouldn't see you, or you'll get raped
NEVER LET THE GHOTBUSTERS GET YOU! THE GET THE MOST POWERFULL WEAPON OF ALL THE GAME FROM JITTERSKULLS!

Creeper:
Creeper is the most silently ghoul in all the game, but is also the weakest and the slowest, use those tips to use him well:
Creeper does a very slightly noise, but is still hearable, so, don't think that you are invisible for humans
The easiest way to kill with a creeper is stun the enemy with your balls, and then get him, but it's not so easy, bot players don't do anything when they are stun, but human players can shoot at you and jump, the hunter could teleport himself to run away, but now he can't :P if your prey jump, jump too
Remember that you don't need to stun an enemy to kill him, you can use the help of your partners to kill them, in short maps like "Spire of Fate" creepers are hard to see, and the distractions are very efficient, if a sjas, or a jitterskull is chasing an enemy, and you see that they are walking in circles, stay in a part of the circle and scare him when he'll stamp his feet into you
You also can help your partners by stuning the enemies when your partners are chasing them, it's hard, but secures a frag for your team.

Choke:
Choke is the fastest class in the game, and haves a huge barrier of life, like jitterskull, but things are really different with him
Choke's bite it's non lethal, but it can hurts, because it's like a jittercharge, but weaker, if your enemies are in a corner, this is the most efficient way to kill them
Choke also have a blood ball that usually kills the enemies, but frag it's not secured with this
The blood ball of a choke can do REAL damage to camping humans, and even more if they are sticked together, you can also get and archievement from killing 2 humans with the same bloodball
Choke is the fastest class in all the game, EVEN FASTER THAN SONIC (?), this gives you an adventaje vs the slowest humans, if they are running in narrow corridors, and they haven't see you, you can chase them and bit their back, it's a sure frag!

Frostbite:
Frostbite is a balanced ghoul that haves a cold armor and a cold breath to kill camping humans
Due to his armor, frostbite get less damage from traps, like santa's holly spikes, use this to open the way that humans seals with traps, get the damage from 1 trap, recharge your armor and get another trap, you'll receive a really small quantity of damage, and you'll open the way to weak ghouls like creepers or sjas
Frostbite's bite hurts in the end of the attack, NOT when he is executing it, if you hit well a human, you can kill him in 2 bites, but it's really hard
Frostbite's cold breath do a really little damage to the humans, but this attack bounce on the walls, like this you can kill entire campements of humans, if they aren't paying attention, you can also use this in narrow passages when you are low of life and you don't want to get killed

That's all, I haven't write this article well... but I hope it's usefull to you all
Video? no, I can't make it, I'll do it if I could, but my video recorders are shit, and anyway, I don't have internet in my home, so I can't go out and ask for help

26
The Ghoul's Forest / Re: GVHv2 beta 7 released - No more expansions
« on: January 21, 2010, 05:17:08 PM »
this IS what I was searching all the time, a Wad with all the maps, characters and weapons, AWESOME MAN!
Congratulations

27
The Ghoul's Forest / Re: Ideas for melee type human in GvH
« on: January 14, 2010, 04:47:32 PM »
I got sprites of a Blademaster and of a Kickboxer (Dark Vather and Batman XD) I don't know if it is a good idea, but I think that It could be a bit good, batman will punch and defend with his gloves and dark vather will paralize and slash the ghouls
They are here:

http://www.4shared.com/file/196937234/6 ... ather.html
http://www.4shared.com/file/196937371/7 ... atman.html


I DIDN'T MADED THOSE ONES!

28
Anything Goes / Little things
« on: January 13, 2010, 06:03:40 PM »
Well, I think that a topic like this shoul be maded, for say little things that we want to ask, but they aren't enough important to make a topic, here's my first one:

Is there going to be an update of GVH:CD? When?

I don't need an exact date...

29
Anything Goes / Re: I hate...
« on: January 13, 2010, 05:33:14 PM »
You wanna know what do I hate?

I hate People
I hate the Sun
I hate the Grass
I hate the Helicopters
I hate the Birds
I hate Mario
I hate Sonic
I hate Link
I hate Megaman
I hate Cutman
I hate the Rivers
I hate Cutman
I hate the Music
I hate the Air
I hate the Fire
I hate the Hunter
I hate the Ice
I hate the Marine
I hate the Bows
I hate the SMGs
I hate the Shotguns
I hate the Pistols
I hate God of War
I hate the Smilies
I hate Francis
I hate Bill
I hate Zoey
I hate Louis
I hate the Replies
I hate the Bitches
I hate the ENTIRE WORLD!!!!!

You wanna know something more?

30
The Ghoul's Forest / Re: Ideas for melee type human in GvH
« on: January 12, 2010, 04:04:02 PM »
Quote from: "CutmanMike"
I wanted a melee class ever since EW but I could never find decent sprites for him. My idea was he was going to have firey punches and kicks like captain falcon, and have different attacks depending on if you were on the ground or air bourne.
A kickboxer for human? well, it won't be a bad idea, but..... it will get rapped unles you make him as I suggest in the first one, and well, for the sprites... I have a wad full of skins, I haven't see them all, but i think that there's a ninja, or something else, anyway, I'll try to search some sprites for you.

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