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Messages - Grymmoire

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16
The WWW board / Re: God damn awesome t-shirt sites
« on: July 02, 2010, 02:03:31 PM »
http://sharkrobot.com/vg-cats?sort=20a& ... ilter_id=0 - Some gamer shirts, I'm sure most people know this site though.  :p

17
Anything Goes / Re: Funny situations on irc msn .etc etc etc.
« on: July 02, 2010, 03:14:01 AM »
And his revenge...

(click to show/hide)

18
The WWW board / Funny Videos
« on: June 25, 2010, 07:26:20 PM »
Ever seen a video which made you laugh or chuckle? Share it! Post a link to the video (or embed it in a spoiler) here

http://www.youtube.com/watch?v=0tRHRY1cte4

**Above is copied from the locked topic in 'Anything Goes**

http://www.youtube.com/watch?v=EWCHghGIUQc

19
Cutstuff Discussion and Feedback / Re: New to the forum - Medals!
« on: June 24, 2010, 02:36:02 PM »
Oh yea, forgot about that!

So only one project has been completed so far, still reason for a medal.

20
Cutstuff Discussion and Feedback / Re: New to the forum - Medals!
« on: June 24, 2010, 03:36:56 AM »
I had an idea for a medal, what about one for successfully completing and releasing a project that was hosted on Cutstuff (Shameless plug I know), but there hasn't been anyone that has done this yet, and it takes a bit of work, it could be something worth rewarding.

But yea, a medal rewarding someone for completing a Cutstuff hosted mod, it takes a lot of work, and hasn't been done (yet!)?

21
Cutstuff Discussion and Feedback / Re: New to the forum - Medals!
« on: June 16, 2010, 06:59:54 PM »
I had an idea for a medal, what about one for successfully completing and releasing a project that was hosted on Cutstuff (Shameless plug I know), but there hasn't been anyone that has done this yet, and it takes a bit of work, it could be something worth rewarding.

22
Cutstuff Discussion and Feedback / Re: New to the forum - Medals!
« on: June 16, 2010, 04:05:31 PM »
After actually looking through the medals, shouldn't I have bug cruncher, you know, for Level Master?

23
Cutstuff Discussion and Feedback / Re: New to the forum - Medals!
« on: June 16, 2010, 04:02:56 PM »
Haven't done anything for MM8DM (Unless Cutman keels over and can no longer make maps :P )

But hey, I got something!

24
Anything Goes / Re: Uh... Hello
« on: June 10, 2010, 02:21:59 AM »
Considering it's Mobius, it's wise not to delve any deeper, he will give you the details. He is very detail oriented. Just ask MP2E.

25
The Ghoul's Forest / Re: Map submission thread
« on: April 09, 2010, 07:34:23 PM »
I know Pred was putting together a map pack for GVH a while ago, you could try making it official, you'd get a bunch of maps that way  :p

26
The Ghoul's Forest / Re: Sugestion
« on: April 07, 2010, 09:48:43 PM »
The whole map just seems way too cramped, camping is the only defense humans have. The whole map needs to be opened up somehow.

27
The Ghoul's Forest / Re: Sugestion
« on: April 07, 2010, 07:13:56 PM »
Quote from: "CutmanMike"
Surely no one actually says or thinks that though.
Nah, those days are long gone. (Long gone from everywhere except #Skullrant)
Although at one point you have to admit that there were a lot of people who did think and talk like that. (I recall a thread being made on the subject of censoring GVH from being played for a day)

28
The Ghoul's Forest / Re: Sugestion
« on: April 07, 2010, 02:20:36 PM »
He was being insultingly sarcastic to those who didn't know what E1 was.

Quote from: "Captain Ventris"
Skulltag != GVH

Of course you had to throw that one in there  :lol:

But don't you mean "Skulltag != AOW"
Since AOW is played more often than GVH nowadays.

29
The Ghoul's Forest / Re: GVHv2 beta 7 released - No more expansions
« on: March 28, 2010, 04:44:42 PM »
This is a very recursive argument. It seems that, by your argument, opening up the inside helps both the ghouls and the humans, so...what is the problem?

I mean, if ghouls are harder to hit, then it should make human camping harder, especially around the teleporters, where only frostbite and the creeper could get them.

30
The Ghoul's Forest / Re: GVHv2 beta 7 released - No more expansions
« on: March 28, 2010, 11:58:21 AM »
Well now there should be more room to maneuver inside the buildings, hopefully making hitting ghouls harder.

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