What is it's name?
What is it's story?
What does it look like? (feel free to post sprites/images)
How does it play? (physics, abilities)
What are it's weapons?
Why does it belong on GVH?His name is The Chemist
His Story: He lived in a village, not too far away from the Forbidden Forest. The village was run by steam powered machines...so technology was a little..outdated.. The Chemist was one of the smartest scientists in the entire village, having put most of his study into biological and chemical research. He was a strong believer in Science and believed it was the most powerful force in the world. Though "magic" did exist in the world, he never believed in it as he thought it was foolish and all make-belief. He had heard rumors about a disturbing and unsettling force residing in the Forbidden Forest..about a small girl who murdered innocents and feasted upon their souls...At first he dismissed it as nothing but lies until later that night the town guard found a man outside of the village...soaked in blood and his eyes gone blank. The Chemist took him into his lab, he layed the man out on an autopsy table. Wondering where his wounds could be he ripped off the mans shirt to notice that chunk of his mid-section was gone..as if..devoured by something...he saw a variety of lacerations on the mans body..but...it was all one big bite mark..no animal had such a huge jaw..as if something giant had tried to eat the man. The next day the Chemist began working on a new type of gun-powder, not quite an incendiary as it didn't burn the target..but...it disintegrated it as well...he then constructed an experimental Flare gun..from parts from a hunting rifle, a shotgun and an old six-shooter. With it he created a sort of "Flare Rifle", he was about to finish loading the rifle up with his new ammo when he heard a loud screeching sound...He opened his door to find the mutilated remains of most of the villagers...Not thinking right..he grabbed his Arc-Spanner instead of his Flaregun...Something was fast approaching..it got quicker and quicker and quicker..and he saw it...it was a giant white skull..it saw him..it was about to charge at him, thinking quickly he grabbed a flask from his belt and threw it at the skull...damned creature swallowed the flask whole and within a second it burst into flames and it screeched loudly...The Chemist had a good idea where it may have come from..He quickly went back into his house and grabbed some supplies, he put on his belt, his black apron and strapped on his Charge pack and then hooked it up to his Arc Spanner....He almost forgot one thing..he grabbed his Flare Rifle and went straight off into the Forbidden Forest.
Once there he looked around...he saw a campfire in the distance...he slowly approached it..and then it went out...He was ready for anything at this point..he heard a quiet gibbering noise...then he heard whispering....he saw something small starting to approach him..it was getting closer...he didnt know what it was but he wasnt gonna take any chances..he fired his Flare Rifle at it and the thing screeched and backed away..."It'll be back" he said.."And it'll bring friends...."
What does it Look like?
(Btw I drew that myself, his sprites I'm still working on)
How does it play:
Well I basically wanted to make a class that could support his team while still able to dish out some pain, Through the use of the Chemists flasks his role may vary, whether he wants to use them offensively, defensively or for support. Hes a good all around class though not suggested for the trigger happy player. having said that...He has a limit on how many flasks he can have, dont want ppl spamming them unwisely like they do with grenades, they need to know when and where to use em and to not waste them. Since he is a little lighter than the other human classes, he can jump a bit higher and run fast (Though not as fast as Choke!). Now when he uses his flasks there is a brief moment where he is left defenseless (Id say for like 1 sec). Now this leads into the next part
What are it's weapons?
Well his primary weapon is his Flare Rifle (No its not hitscan, its a projectile) He has a max of 20 shots on him (Again..not for your trigger happy player)
Its primary fire shoots a flare at the target and secondary fire shoots a small spread of flares (Which takes up 2 shots instead of 1). The flares are as fast as the nailgun though they are more noticeable (Duh).
His secondary weapon is his Arc Welder (Arc Spanner..whatever) Its been turbo charged and it can shoot a steady stream of weak bolts at the target, the welder has a charge and when it reaches zero The Chemist can charge it as long as hes not attacking..its range is limited to med-range though so dont go trying to snipe with it. Its primary fire shoots a steady stream of bolts and secondary fire can recharge it faster but the Chemist walks slower.
His last weapon being his Flasks, he carries a max of 6 flasks, primary fire uses them and secondary fire changes the type of flask, they range from:
Proximity Flask: Is laid onto the ground and when any ghoul approaches it the flask burst into a cloud of The Chemists own home-made "Ghoul-Be-Gone", it acts like the Cleric's Flechette from Hexen. (It does damage over time so dont expect it to to do a lot of damage up front)
Incendiary flask: Bounces on the ground first and then explodes into a ring of flame (Doenst burst on impact so dont go expecting to spam it like a grenade)
Haste flask: When used, the chemist gains a slight burst of speed for 15 seconds, allowing him to get out of a jam or to distract the enemy.
Boosting flask: Can be given to team-mates, only gets consumes when thrown at a player..if you miss then your flask does not activate and you do not consume one from your total amount. What it does is it provides your team-mates with some regen powers, allowing them to fight longer (I was gonna suggest healing but that seems very unfair)
or if the regen effect doesnt work out then it would just provide a boost to attack..similar to a strength rune.
Why Does it belong in GvH?:
Well GvH seems to have enough Offensive classes..not enough Supportive classes, very few can be considered for such a role. I wanted to make a class who could support his team-mates and still be able to kick some @$$(As cool as it would to have a healer sort of class I'd rather a class who can act as a booster/harasser), and I like some things Steam-Punk and the Chemist kinda fits that style what with his background and all.