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Author Topic: Rockman 7 FC  (Read 492456 times)

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September 13, 2010, 03:33:55 PM
Reply #195

Offline Max

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Re: Rockman 7 FC
« Reply #195 on: September 13, 2010, 03:33:55 PM »
...

Bear Freezeman!

I must make this mod after Elec Man!

September 14, 2010, 12:36:12 AM
Reply #196

Offline Korby

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Re: Rockman 7 FC
« Reply #196 on: September 14, 2010, 12:36:12 AM »

Weapon get!
I did it once with Fireman(pictures long lost...) so it was faster and easier with Airman. I think it looks okay, to say the least.

September 14, 2010, 12:37:29 AM
Reply #197

Offline brotoad

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Re: Rockman 7 FC
« Reply #197 on: September 14, 2010, 12:37:29 AM »
that weapon get looks absolutely badass! good job!

September 14, 2010, 03:19:42 AM
Reply #198

Offline Korby

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Re: Rockman 7 FC
« Reply #198 on: September 14, 2010, 03:19:42 AM »
Airman 7 screenshots! JPEG because photobucket.
WARNING: Large!
(click to show/hide)
I'm thinking of changing all the robot masters to Megaman(Or Megaman 9 RMs.)
Reasoning behind all are Megaman: Wily sent Airman out to defeat Megaman before he destroyed the latest masters. When Airman catches up to Megaman, he has already defeated the robot master and Airman must defeat Megaman who is wielding that power. Airman gets the power upon Megaman's defeat.

EDIT: Thunder Bolt's secondary color was changed to Orange to allow for Airman to be original color with no weapon equipped.

September 14, 2010, 10:57:03 AM
Reply #199

Offline brotoad

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Re: Rockman 7 FC
« Reply #199 on: September 14, 2010, 10:57:03 AM »
i think it should be robots that airman would consider his enemies. i'm only saying that so that junkman can be woodman with the leaf shield.
the megaman idea should pretty good too! i guess he'll have to ride the rush jet for cloudman and have the super adaptor for shademan!

September 14, 2010, 11:46:59 AM
Reply #200

Offline CutmanMike

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Re: Rockman 7 FC
« Reply #200 on: September 14, 2010, 11:46:59 AM »
Protoman = Windman. AIR RIVALS

Bass = Gyroman. AIR ENEMIES

September 14, 2010, 03:19:33 PM
Reply #201

Offline Korby

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Re: Rockman 7 FC
« Reply #201 on: September 14, 2010, 03:19:33 PM »
I originally had it set up as Protoman = Woodman(I can't defeat Wood Man either!) and Bass = Wind Man, but strictly Air themed is pretty sweet too. I'll probably use that.

September 14, 2010, 03:21:10 PM
Reply #202

Offline CutmanMike

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Re: Rockman 7 FC
« Reply #202 on: September 14, 2010, 03:21:10 PM »
Wood man should be dr wily!

September 14, 2010, 03:24:50 PM
Reply #203

Offline Korby

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Re: Rockman 7 FC
« Reply #203 on: September 14, 2010, 03:24:50 PM »
Wait, if Wood Man is Wily then who are the robot masters?

September 14, 2010, 03:25:43 PM
Reply #204

Offline CutmanMike

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Re: Rockman 7 FC
« Reply #204 on: September 14, 2010, 03:25:43 PM »
...And this is where the real battle begins!

September 14, 2010, 03:28:29 PM
Reply #205

Offline Korby

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Re: Rockman 7 FC
« Reply #205 on: September 14, 2010, 03:28:29 PM »
The battle of wits! Who shall win?!
Obviously Bright Man, because he's very BRIGHT.

September 14, 2010, 04:27:41 PM
Reply #206

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Re: Rockman 7 FC
« Reply #206 on: September 14, 2010, 04:27:41 PM »
NO MORE PUNS

woodman COULD have been proto cause of leaf shield!
hmmm wind robots, there aren't that many
Gyroman, Windman, Cloudman, Tenguman, Jupiter, Tornadoman. of course you couuuld have doc robot using airmans powers, aaaand if you really run out of ideas you could use some mavericks like storm eagle!

September 15, 2010, 07:55:39 PM
Reply #207

Offline Blaze Yeager

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Re: Rockman 7 FC
« Reply #207 on: September 15, 2010, 07:55:39 PM »
Update Time

-replaced Slash Man with Metal Man
-replaced Burst Man With Punk
-replaced the Boss intro thing...err idk what the word is to say

September 30, 2010, 03:57:16 PM
Reply #208

Offline Blaze Yeager

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Re: Rockman 7 FC
« Reply #208 on: September 30, 2010, 03:57:16 PM »
The Mod's almost Done Folks!

Just need to Replace Some Tiles,add in New Cutscenes to the RMs in the Intro

November 25, 2010, 01:36:29 AM
Reply #209

Offline LlamaHombre

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Re: Rockman 7 FC
« Reply #209 on: November 25, 2010, 01:36:29 AM »
I have started Metal Man 7 today.
Proto Man: Quick Man (I love the two to death.)
Bass: Shadow Man (Blade Rivals. What not to love.)
Burst Man: Wave Man (No jet skis yet, though.)
Cloud Man: Tornado Man (My favorite wind based robot.)
Junk Man: Magnet Man (He's getting my POOOWWWEEERRRRS....)
Freeze Man: Cold Man (I was planning on using Ice Man, but then I saw YD's rom, and began to feel guilty... May need some spriters with this one. D:)
Slash Man: Blade Man (He's epic, and easy to replace.)
Spring Man: Ring Man (No comment here.)
Shade Man: Plant Man (...Yeeaaah, no. None here, either.)
Turbo Man: Heat Man (I liked the idea that brotoad gave.)
Dr. Light: Dr. Wily
Dr. Wily: Burner Man (I have a lot to explain about this one. XD)
Rush: That grey spring thingy.
Beat: Reggae, maybe?