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MM4SKU is the way it is because it's a remake of MAP01 of Dwango5. That is a very old map. It's also a classic, though, so I'd rather dislike any changes from that.
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Please, if you're going to ruin Skullman, at least do it very minorly. Paths running parallel to the current one to skull barrier room or something similar.Please, I beg of you, don't pull another Geminiman.
Gigantular bump, but I need this brought to attention. (click to show/hide)The dead end room in MM4SKU needs more paths to help the flow of the game, and also to discourage camping.How many (insert weapon here) walls have we had there, now...?