Instead of repeating the MM11 thread, let me fix some of the hundred ways to fix MM2Sure hope one of them on the non complete list is to make Wily 3 not suck HARD
-Fix the Tilesets
-Make invisible floors slightly easier to notice
-Buff Crash Bomb's ammo to 28
-Make it so that you can switch weapons to cancel a Time Stopper usage
-What I said above but with Items 1, 2, and 3
-Make the Alien and Buebeam Trap be able to be damaged with Mega Buster
-Nerf Metal Blade's ammo count by half
-Buff Metal Man's Metal Blade resistance
-Remove the pipi from the first section of the climb section in Crash Man's stage (as the sky gets darker)
-Make it so that Leaf Shield is removed once you press the fire button
There's so much more, but I'd rather not list ALL of it.
Wouldn't this be cool!Give me Stardroids and the rest of the MMK and you can SHUT UP AND TAKE MY MONEY.
(http://27.media.tumblr.com/tumblr_lqibujklQI1r2nhcko1_500.png)
I hate the fact that they reduced megaman back to his piddly peashooter in MM10. I wouldn't mind them making protoman unique and all, but don't take all of megaman's abilities and put them on protoman.The idea is that Proto's a glass cannon--he takes double damage, but he deals triple (Charge shot). If they let Mega charge his buster, too, nobody's going to use Proto. Like, at all. Because face it, that shield alone isn't reason enough to take double damage.
As I've said on Skype.And if you win? Do you keep winning until he runs out of lives? Seems like a pretty short kind of game to me.
"You know what? I want a Megaman RTS.
You're Dr. Wily, you build the masters, the stages, and when the computer controlled Megaman finally gets through the stage, you control the Robot Master/Wily himself in fights."
Quote from: "Korby"As I've said on Skype.And if you win? Do you keep winning until he runs out of lives? Seems like a pretty short kind of game to me.
"You know what? I want a Megaman RTS.
You're Dr. Wily, you build the masters, the stages, and when the computer controlled Megaman finally gets through the stage, you control the Robot Master/Wily himself in fights."
If MM6 were to be remade in SNES format, would you want it in MM7 style, or RM&F Style?RM&F, but I'd have Megaman as MM7
Well, obviously the Mega Man would have to learn from his mistakes. That would be incredibly hard to code, I believe.Yea.....but I still think the multiplayer idea is cool. On a happier note,
He could also be coded to use tanks, and perhaps on different difficulties.
Obviously, the concept isn't perfect, and I doubt it would ever happen, but yeah.
If MM6 were to be remade in SNES format, would you want it in MM7 style, or RM&F Style?
Playable Auto. :cool:
He'd hover with his jetpack and have a "rocket fist" attack where he extends his fist forward, like that one weapon in Ape Escape. He wouldn't be able to collect Master Weapons, but he'd have a couple weapons of his own, most notably his Fireworks Cannon from MM8. Some other ideas are Fan-a-rama, Step Dash, and Eddie Item.
The possibilite of creating your own stage :cool:
First complete rough draft!
(http://www.tumblr.com/photo/1280/9875547373/1/tumblr_lr3pxmargZ1r2nhck)
I'm pretty sure Mr. Zexion did mugshots for the Megaman Killers.
Also, there is an official mugshot of Fake Man. (at least I think so)Send me pictures of these and I will put them in. I was unable to find them amongst my searchs.
Send me pictures of these and I will put them in. I was unable to find them amongst my searchs.Look around for cutscene art of MM9. You should find a frame of Dr. Light in a cage with Fake-Man standing beside it, looking at the camera.
Personally I really dislike a LOT of the original Net Navi designs (which is pretty ironic since I'm heading that .EXE project and all). I mean, have you SEEN Circus Man? A bloated fat-ass with six hands that transforms into a tent and tries to sit on you to death... NOT FUN, CAPCOM.
... Though I must admit Number Man was pretty cool. Oh, and Gate Man. He was the only Famous Navi I actually liked.
Mega Man games lack strippers.
Both new and old.
So I compiled a list of Robot Masters that already exist but are not yet in the Original Series that I would like to see in the Original Series.(click to show/hide)
I'm pretty sure Mr. Zexion did mugshots for the Megaman Killers.Where can I find these? I tried searching his name in the forum's and was unable to find them.
Why the MM2 masters have a pink border?
inb4 hyadain ref
I'm really hoping for a Battlenetwork game for the 3DS.
Mega Man X Battle Network?
Side stories totally don't exist.
What Mayl did to survive in a world without her sweet, sweet Lan....Gotta love how everyone missed this :ugeek:
SUPER ROLL BATTLE NETWORK.
And the first Navi chip of the game is MegaMan. :cool:
Behold! The newest version of the Ultimate Stage Select! Now with Mega Man and Bass 2 bosses!
(Note, I had to get their pictures by ripping it off a video, if someone knows where the original photo is please let me know!)
(http://www.tumblr.com/photo/1280/10275935722/1/tumblr_lrmbeokb8U1r2nhck)
Who are in the blurry pictures there?
Interesting.I would also like to know the robot masters in that game.Here's most of what you need to know
Ra Thor, Fan, Apollo, Luna, the 12 constellation droids and the unnamed evil energy robot.
Needs Auto, Ra Thor, Fan, Apollo, Luna, the 12 constellation droids and the unnamed evil energy robot.
No biggie. ;)
What games are they from?Super Adventure Rockman (http://megaman.wikia.com/wiki/Super_Adventure_Rockman) and Rockman Strategy (http://megaman.wikia.com/wiki/Rockman_Strategy)... and Auto is in several titles. You know... the green dude with a bolt on his head?
Because you totally fight Auto during the series.
Quote from: "NemZ"Ra Thor, Fan, Apollo, Luna, the 12 constellation droids and the unnamed evil energy robot.
What games are they from?
No, but I kinda want to. I don't recall fighting Roll either but she's already up there.
It would be fine to add Wave Man and Blade Man from the DOS games.
It doesn't really matter about the names. They're completely different from one another; so meh.
How the first 4 pause menus should have looked!
(http://26.media.tumblr.com/tumblr_lseulhr9QO1r2nhcko1_400.png)
(http://28.media.tumblr.com/tumblr_lseulhr9QO1r2nhcko2_400.png)
(http://29.media.tumblr.com/tumblr_lseulhr9QO1r2nhcko3_400.png)
(http://26.media.tumblr.com/tumblr_lseulhr9QO1r2nhcko4_400.png)
I still suggest filling out the grid with:No offense but, PHIL, Y U NO DO THIS?
Auto
9 PC RMs
12 Constellations + Luna, Apollo and Fan
Ra Thor
...or trade Auto, Ra Thor and Fan for the 3 other Darkmen.
Quote from: "NemZ"I still suggest filling out the grid with:No offense but, PHIL, Y U NO DO THIS?
Auto
9 PC RMs
12 Constellations + Luna, Apollo and Fan
Ra Thor
...or trade Auto, Ra Thor and Fan for the 3 other Darkmen.
However, I will only put up pictures of the PC masters that have not appeared in other Mega Man games (So oil man, blade man, etc would not be included)
make the weapons not suckBut they don't suck.
Quote from: "Lag Man"make the weapons not suckBut they don't suck.
Moar "Yoku Blocks!"
Dead serious. They add a puzzle-like element to the game. I don't see why people really hate Yoku Blocks, they're fun!Quote from: "DarkAura"
Moar "Yoku Blocks!"
........really?
Yes, I know that three of the robot masters from MM3 PC are not on there. I eventually plan on putting the names under the faces so I do not want repeats on there.It's very cool so far. You could refer to them as "Washman", "Shredman" and "Lubeman" or something like that.
I really think that a fan game should be made with every single stage from Rockman 1-10 (7 and 8 being FC versions) and the biggest chunkiest wily fortress ever with all of the stagesWhat about Megaman & Bass/Rockman & Forte and the Gameboy games?
The picture's all blurry, why would you do this @_@.
It's hard to believe after all this time there are still characters missing from this compilation. R. Shadow, Ra Thor, Mega Man?, and everyone from Rockman Strategy (http://megaman.wikia.com/wiki/Rockman_Strategy) are still not present. I guess if we really wanted to get technical, the Roboticized Masters from Worlds Collide (http://megaman.wikia.com/wiki/Roboticized_Masters) could be added too.
Also, just out of curiosity, why weren't mugshots for the Robotic professors added from the get-go?
Before I get too off-topic, though, I would like to nod in agreement and say that sounds like a fun game concept. Ever since I found Mega Man I've wondered, "why isn't there a good vs. style game where you can play as all the Robot Masters and stuff?"
Why
are half of the PC3 masters missing?
And if it's because of the names, you can just put a "(PC)" next to their name.