Advanced Search

Author Topic: ENDOOM and Hexen Startup screens  (Read 5277 times)

0 Members and 1 Guest are viewing this topic.

May 24, 2017, 09:47:02 PM
Read 5277 times

Offline Grahf78

  • Standard Member
  • Date Registered: May 24, 2017, 09:31:58 PM

    • View Profile
ENDOOM and Hexen Startup screens
« on: May 24, 2017, 09:47:02 PM »
So I played v5b and thought it was great, and noticed that it's using the Zandronum beta version which brings a lot of new cool features.

I quickly made in a Hexen Startup and ENDOOM screens from existing assets inside the game, a completely useless addition:



I was going to keep this to myself, but decided to share it because why not. To use it, load Megagame_Load.pk3 instead of MM8BDM-v5b.pk3 (but make sure that it's findable by Zandronum).

Download:
http://www.mediafire.com/file/6zbkd5c3ckj9cqd/Megagame_Load.pk3

Source images:
http://www.mediafire.com/file/239xd959a6ug4yq/Megagame_Load-Src.7z

The software used for making these images was:

Playscii (ENDOOM)
https://forum.zdoom.org/viewtopic.php?f=44&t=55346

HexStartup++ (STARTUP,NOTCH,NETNOTCH)
https://forum.zdoom.org/viewtopic.php?f=44&t=56556

Gimp 2
https://www.gimp.org/downloads/

May 25, 2017, 10:09:05 PM
Reply #1

Offline Korby

  • Global Moderator

  • Benvenuto nella room italiana!
  • **************
  • Date Registered: March 04, 2010, 03:36:02 AM

    • View Profile
    • Korby Games
Re: ENDOOM and Hexen Startup screens
« Reply #1 on: May 25, 2017, 10:09:05 PM »
We actually have a Hexen Startup lying around but didn't want to put it into core because it would hide errors that pop up during launch, negatively effecting people who used those when debugging.

May 26, 2017, 02:47:12 AM
Reply #2

Offline Grahf78

  • Standard Member
  • Date Registered: May 24, 2017, 09:31:58 PM

    • View Profile
Re: ENDOOM and Hexen Startup screens
« Reply #2 on: May 26, 2017, 02:47:12 AM »
That sounds nice, maybe it can be released as an optional addon, sort of as an extra?