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Author Topic: Toids 'Я' Us: [v6 UPDATE] HUDBall v2a (MM8BDM v6a) & Bonus MMV Music  (Read 25577 times)

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May 31, 2017, 05:31:13 PM
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Offline Gumballtoid

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HUDBall
Disclaimer: not an actual ball

I wanted to make a custom HUD, and this is the result.

This HUD is incompatible with classes and it always will be. Sue me.

(click to show/hide)

So what's this thing all about?
• Health and ammo bars, weapon icons, and inventory items now occupy a stylized window in the top left corner.
• Bars are accompanied by numbers that indicate exactly how much health or ammo remains. Fancy!
• Weapon names are printed underneath the ammo bar. Now Air Shooter and Dive Missile don't feel so same-y!
• Features a color-changing mugshot that reflects the currently-equipped weapon (yes, charge weapons work too).
• Improved weapon ammo overlays: things like Centaur Flash now visibly go on cooldown, etc.
• Rush Jet and Rush Marine are represented by meters, while Beat Support embellishes your crosshair while active.

What's new in the latest version? (11.15.2020)
• Support for MM8BDM v6! This includes MM10 and MMV weapons, plus changes to pre-existing content.
• Support for two additional colors! This will allow those extra-detailed mugshots to be adapted much more easily. Details in the spoiler below.
• A slightly streamlined frame! A bit of unnecessary garnish was trimmed to cut down on clutter.
• Color overhaul! Every weapon has been glossed over and given a (hopefully) much prettier palette.
• Font changes! The font is now much more authentic, being drawn from the pause menus of MM4, MM5, and MM6.
• A new Beat Support indicator! Tiny crosshair feathers will now indicate the presence (or lack thereof) of your winged companion.
• Team game changes! Your allegiance is now represented by a small banner, rather than a colorized frame.
• Full campaign support! Play through the entire campaign with your beautiful new HUD (albeit without boss mugshots, for the time being).
• ...and other small, quality-of-life changes that are too numerous for me to list!

Download link, please!
Current version: v2a
HUDBall
This is the basic, multiplayer version. It may be placed inside your MM8BDM pk3, allowing you to join servers with your shiny new HUD!
v2 UPDATE: Now fully campaign-compatible! HUDBall SP deprecated until further notice.

How do I install this thing?
• To play offline, you need only load it as an add-on using the MM8BDM launcher.
• To join multiplayer servers, follow these instructions:
    ◘ Download a Doom editor, such as Slade.
    ◘ Launch your editor of choice and open MM8BDM-v6a.pk3. If you're worried about messing this part up, make a backup copy.
    ◘ Import hudball-v2a.wad using the "Import Files" button (NOT the "Import" button--you'll overwrite other files that way!) and place it in the root directory (next to all of the map wads).
    ◘ Save your changes, close the editor and launch MM8BDM. If you did everything right, you should be able to join servers with your new HUD!
    Remember that HUDBall will not work on servers whose wads modify SBARINFO, such as those running classes mods or custom weapon packs. This is simply the nature of clientside mods.
IMPORTANT: If using Doomseeker, be sure that "Check the integrity of local WADs" (under Options > Configure > File Paths) is unchecked. Otherwise, you won't be able to join servers with a modified MM8BDM pk3.


How do I add my own custom mugshot?

(click to show/hide)

Have fun! Feedback and bug reports are welcome and encouraged.

--

(Diet) Mega Man V 2A03 Music Pack

MM8BDM v6 included most of IsabelleChiming's Mega Man V 2A03 album, but 8 songs were omitted, and one was slightly altered. These are available here.

As with all music packs, simply drop it into your skins folder and you're good to go.

Download Link

Code: [Select]
MMVINTRO .. Prologue
MMVPASS ... Password
MMVLIGHT .. Light Lab 1
MMVSTAGE .. Stage Select
NEPMUS2 ... Neptune (lower tempo)
MMVSHOP ... Light Lab 2
MMVWEAP ... Weapon Get
MMVBOSS2 .. Wily Star Boss
MMVGO ..... Game Over

May 31, 2017, 06:17:37 PM
Reply #1

Offline JohnVyttalRay

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Re: [HUD] HUDBall - MM8BDM v5b
« Reply #1 on: May 31, 2017, 06:17:37 PM »
I can't test it yet, but by what I can see, I can tell this is neat and a good idea. The only weird thing I saw here is that the Silver Tommahawk's HUD is shown as green in the pictures.

May 31, 2017, 06:51:40 PM
Reply #2

Offline TheDoc

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Re: [HUD] HUDBall - MM8BDM v5b
« Reply #2 on: May 31, 2017, 06:51:40 PM »
As much as I love classic Megaman-style, I prefer having specific information displayed to me if I can help it, so I'll definitely try this out when I have time. Looks neat!

May 31, 2017, 09:10:00 PM
Reply #3

Offline Gumballtoid

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Re: [HUD] HUDBall - MM8BDM v5b
« Reply #3 on: May 31, 2017, 09:10:00 PM »
I can't test it yet, but by what I can see, I can tell this is neat and a good idea. The only weird thing I saw here is that the Silver Tommahawk's HUD is shown as green in the pictures.
This is deliberate. You'll notice in the given screenshot that it is a team game, and the player is on the Cossack team, represented by the green mugshot.

June 01, 2017, 04:58:55 PM
Reply #4

A. Mann

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Re: [HUD] HUDBall - MM8BDM v5b
« Reply #4 on: June 01, 2017, 04:58:55 PM »
If someone wanted to make this classes compatable, would you be willing to give them permission?

June 02, 2017, 05:25:25 PM
Reply #5

Offline Gumballtoid

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Re: [HUD] HUDBall - MM8BDM v5b
« Reply #5 on: June 02, 2017, 05:25:25 PM »
I would prefer if that didn't happen. I've had issues with a million different versions of my work floating around (without my permission) after the community felt the need to modify it and it just kind of lost its identity as a result.

Put simply: no, I would not.

June 02, 2017, 08:46:46 PM
Reply #6

Offline Max

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Re: [HUD] HUDBall - MM8BDM v5b
« Reply #6 on: June 02, 2017, 08:46:46 PM »
i like this a lot but
i'm wondering if you could make a 'minimalist' version with the mugshot removed and the weapon/item icons shoved up there
cuz while it's cute and all it's pretty big and a mugshot doesn't really give me any more information considering the weapon name, bar, icon, and buster itself already show me what weapon i'm using

if not i'll just be 'inspired' to make a personal smaller hud for myself i guess

June 02, 2017, 09:22:23 PM
Reply #7

Offline Gumballtoid

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Re: [HUD] HUDBall - MM8BDM v5b
« Reply #7 on: June 02, 2017, 09:22:23 PM »
I'll definitely do that once Zandronum SBARINFO supports IfCVarInt, so as to avoid maintaining several permutations of the HUD at once, but if there's enough demand for it, I'll do it sooner.

July 26, 2017, 04:28:58 PM
Reply #8

Offline Raymond

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Re: [HUD] HUDBall - MM8BDM v5b
« Reply #8 on: July 26, 2017, 04:28:58 PM »
I got the files in the MM8BDM folder but when I load the game with a horizontal bar it won't appear what do I do

July 26, 2017, 04:59:19 PM
Reply #9

Offline Gumballtoid

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Re: [HUD] HUDBall - MM8BDM v5b
« Reply #9 on: July 26, 2017, 04:59:19 PM »
Simply having hudball.wad in your MM8BDM directory is not enough. You will need to load it as an extra parameter using the MM8BDM launcher. To use this HUD online, you'll need place hudball.wad inside MM8BDM-v5b.pk3 using Slade. For details, see the first post.

Hope this helps.

November 26, 2017, 06:50:52 AM
Reply #10

Alexworld

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Re: [HUD] HUDBall - MM8BDM v5b
« Reply #10 on: November 26, 2017, 06:50:52 AM »
I can't seem to find out how to change the mugshot.

February 26, 2018, 09:42:03 PM
Reply #11

Offline Gumballtoid

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Re: [HUD] HUDBall - MM8BDM v5c
« Reply #11 on: February 26, 2018, 09:42:03 PM »
After almost a full year, HUDBall has received an update! Check the front post for details.

February 28, 2018, 06:13:35 PM
Reply #12

Offline Gumballtoid

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Re: [HUD] HUDBall - MM8BDM v5c (Hotfix)
« Reply #12 on: February 28, 2018, 06:13:35 PM »
...and shortly thereafter, I had to put out a hotfix that hopefully solves the occasional crashes I experienced online. If you downloaded HUDBall before, I ask that you do so again.

Also, the screenshots have been updated! Have a look.

March 08, 2018, 03:03:41 AM
Reply #13

Offline Gumballtoid

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Re: [HUD] HUDBall - Update! 3.7.2018
« Reply #13 on: March 08, 2018, 03:03:41 AM »
And just like that, there's another update!

This one is pretty meaty so I don't feel bad about that sick triple post. Be sure to read the updated front post!

March 20, 2018, 02:34:12 AM
Reply #14

Offline Gumballtoid

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Re: Toids 'Я' Us: Mega Man V 2A03 Music Pack, HUDBall
« Reply #14 on: March 20, 2018, 02:34:12 AM »
Quadruple post, fellas?! Unheard of!

The MMV 2A03 Remake music pack is now available! See the front post for details.