Advanced Search

Author Topic: MM8BDM v4 Public Thread - TRAILER!  (Read 219901 times)

0 Members and 1 Guest are viewing this topic.

September 14, 2013, 01:11:38 PM
Reply #210

Offline Stardust

  • Enthusiast
  • *
  • Date Registered: July 15, 2012, 07:42:47 AM

    • View Profile
Re: MM8BDM v4 Public Thread
« Reply #210 on: September 14, 2013, 01:11:38 PM »
A little late, but from the Magic Man screenshot, I guess/notice two things : the Thunder Claw seems to be recolorated in cyan colors (it makes it more "lightning"). And secondly, according to this map's structure, I think Magic Card does catch energy and health, because these health/weapon capsules seem to be placed on the top of taller pillars that don't seem to be accessible by normal jumping. Aside from that, I wonder how much gimmicks from the original stage were implanted. Between the skull lifts, the bouncy "midboss", the choochooes, and the ding-a-lings players, there's quite a lot to choose from. It's a large stage, isn't it.

September 14, 2013, 01:21:23 PM
Reply #211

Offline SmashTheEchidna

  • Standard Member

  • AKA Smash Corliss
  • Date Registered: December 07, 2010, 09:25:12 PM

    • View Profile
    • http://fandedication.4umer.com/
Re: MM8BDM v4 Public Thread
« Reply #211 on: September 14, 2013, 01:21:23 PM »
I'm pretty sure they mentioned earlier that they changed Thunder Claw's colors.

September 14, 2013, 04:50:05 PM
Reply #212

Offline Ivory

  • MM8BDM Extender
  • *********
  • Date Registered: August 25, 2009, 08:17:59 AM

    • View Profile
    • http://www.cutstuff.net/
Re: MM8BDM v4 Public Thread
« Reply #212 on: September 14, 2013, 04:50:05 PM »
Quote from: "Stardust"
because these health/weapon capsules seem to be placed on the top of taller pillars that don't seem to be accessible by normal jumping.
Are you blind to the the big huge elevated platforms located by said pillars? You can jump to them.

September 14, 2013, 04:55:04 PM
Reply #213

Offline YGP1111

  • Standard Member
  • Date Registered: August 25, 2012, 12:07:10 AM

    • View Profile
Re: MM8BDM v4 Public Thread
« Reply #213 on: September 14, 2013, 04:55:04 PM »
I assume the 3rd official screenie, is a screenie of Burnerman's stage? :P

September 14, 2013, 05:39:10 PM
Reply #214

Offline Ivory

  • MM8BDM Extender
  • *********
  • Date Registered: August 25, 2009, 08:17:59 AM

    • View Profile
    • http://www.cutstuff.net/
Re: MM8BDM v4 Public Thread
« Reply #214 on: September 14, 2013, 05:39:10 PM »
Why would it? Tengu Man and Magic were unlocked by beating Ground Man. :ugeek:

September 14, 2013, 06:10:17 PM
Reply #215

Offline Ceridran

  • MM8BDM Extender
  • **
  • Date Registered: April 07, 2012, 01:08:52 AM

    • View Profile
    • http://ceridran.tumblr.com/
Re: MM8BDM v4 Public Thread
« Reply #215 on: September 14, 2013, 06:10:17 PM »
beep beep old page reply incoming

Quote from: "JaxOf7"
For the release date, I'm going with what the v4 trailer said.

(click to show/hide)

Considering that alot of the materials already exist, no.

September 14, 2013, 06:39:01 PM
Reply #216

Offline Beed28

  • MM8BDM Extender

  • Putting the 'bounce' into your world.
  • ***
  • Date Registered: June 20, 2011, 08:07:58 PM

    • View Profile
Re: MM8BDM v4 Public Thread
« Reply #216 on: September 14, 2013, 06:39:01 PM »
Hmm, V3a was released on the 21st December 2012, and introduced that battle. Since it says one year, it should be released on 21st December 2013.

September 14, 2013, 06:43:40 PM
Reply #217

Offline Ivory

  • MM8BDM Extender
  • *********
  • Date Registered: August 25, 2009, 08:17:59 AM

    • View Profile
    • http://www.cutstuff.net/
Re: MM8BDM v4 Public Thread
« Reply #217 on: September 14, 2013, 06:43:40 PM »
Or you know, it could just be one year plot wise.

September 14, 2013, 07:11:00 PM
Reply #218

Offline Stardust

  • Enthusiast
  • *
  • Date Registered: July 15, 2012, 07:42:47 AM

    • View Profile
Re: MM8BDM v4 Public Thread
« Reply #218 on: September 14, 2013, 07:11:00 PM »
Quote from: "Ivory"
Are you blind to the the big huge elevated platforms located by said pillars? You can jump to them.
Well, I'm not sure we're talking about the same platforms. And anyway, it's not like I can play the level now, so my eye can be troubled with the perspective. Take this very close peg hook to the player.
From how it's placed, I'd say the hook touches the floor, whereas it should be hooked mugh higher. Or even this Reggae picture in the corner, I couldn't tell if it's a HUD icon or a the weapon in the World.

September 14, 2013, 07:22:24 PM
Reply #219

Offline Ceridran

  • MM8BDM Extender
  • **
  • Date Registered: April 07, 2012, 01:08:52 AM

    • View Profile
    • http://ceridran.tumblr.com/
Re: MM8BDM v4 Public Thread
« Reply #219 on: September 14, 2013, 07:22:24 PM »
Quote from: "Ivory"
Or you know, it could just be one year plot wise.

Exactly

we should've just waited 100 years for Megaman X, 200 years for Megaman Zero, and we should've waited 300 years for Megaman ZX

September 14, 2013, 07:56:58 PM
Reply #220

Offline YGP1111

  • Standard Member
  • Date Registered: August 25, 2012, 12:07:10 AM

    • View Profile
Re: MM8BDM v4 Public Thread
« Reply #220 on: September 14, 2013, 07:56:58 PM »
Quote from: "Ivory"
Why would it? Tengu Man and Magic were unlocked by beating Ground Man. :ugeek:

Lol. i thought the stage with dynamo lighting in use was the 3rd screenie instead of the 2nd. :P

So, i assume The 2nd screenie is of burnerman's stage (and dynamo lighting being used) XP

September 14, 2013, 08:15:07 PM
Reply #221

Offline Beed28

  • MM8BDM Extender

  • Putting the 'bounce' into your world.
  • ***
  • Date Registered: June 20, 2011, 08:07:58 PM

    • View Profile
Re: MM8BDM v4 Public Thread
« Reply #221 on: September 14, 2013, 08:15:07 PM »
Nope, that's Dr. Light's lab.

September 19, 2013, 05:40:31 PM
Reply #222

Offline Ivory

  • MM8BDM Extender
  • *********
  • Date Registered: August 25, 2009, 08:17:59 AM

    • View Profile
    • http://www.cutstuff.net/
Centaur Woman is now canon to MM8BDM
« Reply #222 on: September 19, 2013, 05:40:31 PM »
Time for some new screenshots! Sadly, won't be showing off any new MMB stage today. Instead, we'll be looking at some revamped content for v4a. So we'll start off with a stage that was commonly disliked due to being really tiny and really cramped. A stage that Rolling Cutter loved dearly and Plant Barrier loathed despite being the robot master's weapon.

That's right, I'm talking about Plant Man! But it wasn't just Plant Man's map that got a revamp...

(click to show/hide)

Plant Platform (Credit: Ukiyama)

September 19, 2013, 05:44:03 PM
Reply #223

Offline Beed28

  • MM8BDM Extender

  • Putting the 'bounce' into your world.
  • ***
  • Date Registered: June 20, 2011, 08:07:58 PM

    • View Profile
Re: MM8BDM v4 Public Thread
« Reply #223 on: September 19, 2013, 05:44:03 PM »
This is going to be awesome.
What? It wasn't Pirate Man? BUT TALK LIKE A PIRATE DAY :'(

September 19, 2013, 05:45:36 PM
Reply #224

Offline FTX6004

  • MM8BDM Extender

  • aaaaaaB
  • ******
  • Date Registered: August 07, 2012, 05:12:49 PM

    • View Profile
Re: MM8BDM v4 Public Thread
« Reply #224 on: September 19, 2013, 05:45:36 PM »
I see springs. I want to see more! :D