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Author Topic: MM8BDM V6 - Development begins!  (Read 162022 times)

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July 16, 2020, 05:03:48 PM
Reply #210

Offline GunghoDragon

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Re: MM8BDM V6 - Development begins!
« Reply #210 on: July 16, 2020, 05:03:48 PM »
how do you get data back/letters?
also, i've beaten the game so it would really help

I'm not sure how, but I think to get data back or mark events complete, you open the default.ini configuration file thing in the MM8BDM folder. There is a certain area near the middle of the page which is labeled [Doom.Player.Mod], and if you turn the 0's into 1's, you advance your progress.

All aboard the hype train!

July 17, 2020, 06:47:22 AM
Reply #211

???(yes, its me)

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Re: MM8BDM V6 - Development begins!
« Reply #211 on: July 17, 2020, 06:47:22 AM »
I am on the hype train!
Why else would I be here?
but still, if anyone knows....

July 18, 2020, 07:51:42 PM
Reply #212

???(again)

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Re: MM8BDM V6 - Development begins!
« Reply #212 on: July 18, 2020, 07:51:42 PM »
actually, its more the reason why I acidently reset it.
Well.. i tried to see the mm6 intro scene, it went fine.
but when i went back....
alas, guts man had stopped questioning about his bottom
all the robot masters's dialouge was still in the tourniment
any help?
P.S: i didn't watch the cutcene (the television) did this change anythign?

July 19, 2020, 10:04:36 AM
Reply #213

Offline Ruzma

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Re: MM8BDM V6 - Development begins!
« Reply #213 on: July 19, 2020, 10:04:36 AM »
If all comes to fail, you can always just re-download the game
It's not the perfect solution, but I've done it a few times without fail.

July 21, 2020, 02:29:56 AM
Reply #214

Offline NES Boy

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Re: MM8BDM V6 - Development begins!
« Reply #214 on: July 21, 2020, 02:29:56 AM »
actually, its more the reason why I acidently reset it.
Well.. i tried to see the mm6 intro scene, it went fine.
but when i went back....
alas, guts man had stopped questioning about his bottom
all the robot masters's dialouge was still in the tourniment
any help?
P.S: i didn't watch the cutcene (the television) did this change anythign?
Is Magic Man present outside the lab? If so, talk to him again and he'll bring the state of the game back to after Chapter 11.

July 21, 2020, 08:45:54 AM
Reply #215

Offline Ruzma

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Re: MM8BDM V6 - Development begins!
« Reply #215 on: July 21, 2020, 08:45:54 AM »
You say that, but it's not exactly a savestate, from what I get?

July 21, 2020, 01:34:04 PM
Reply #216

???

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Re: MM8BDM V6 - Development begins!
« Reply #216 on: July 21, 2020, 01:34:04 PM »
Is Magic Man present outside the lab? If so, talk to him again and he'll bring the state of the game back to after Chapter 11.
The speach was in the tourniment the data was the endgame
also, when did the light numbers diolouge leave the tourniment, so i can set my data to the level before that

July 21, 2020, 02:02:54 PM
Reply #217

Offline CutmanMike

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Re: MM8BDM V6 - Development begins!
« Reply #217 on: July 21, 2020, 02:02:54 PM »
Unrelated but could you make an account on here so moderators don't have to keep approving your posts? Thanks  :)

July 23, 2020, 07:57:38 AM
Reply #218

???(. . .)

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Re: MM8BDM V6 - Development begins!
« Reply #218 on: July 23, 2020, 07:57:38 AM »
i tried, but when i go to it, it says
Quote
An Error Has Occurred!
Your session timed out while posting. Please go back and try again.
any ideas?

July 23, 2020, 10:45:46 AM
Reply #219

Offline CutmanMike

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Re: MM8BDM V6 - Development begins!
« Reply #219 on: July 23, 2020, 10:45:46 AM »
Hmmm what username did you try?

August 09, 2020, 05:21:03 PM
Reply #220

Offline Ruzma

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Re: MM8BDM V6 - Development begins!
« Reply #220 on: August 09, 2020, 05:21:03 PM »
Little question, but have ye guys looked at the MM10 concept art when designing the maps?

I ask because they reveal a lot about the nature of the stage locations, such as Solar Man's place being a giant floating sun machine in the sky or Nitro's taking place in those 80's anime tube highways (those purple lines over a black background are meant to be the reflection of the light onto those tubes, but it's not really made clear)

http://www.rockman-corner.com/2010/06/gameside-magazine-features-rockman-10.html

August 09, 2020, 07:27:27 PM
Reply #221

???

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Re: MM8BDM V6 - Development begins!
« Reply #221 on: August 09, 2020, 07:27:27 PM »
just how do i get the letters?
i can not be bothered to do EVERY stage over again
and again :shock:
(click to show/hide)

August 14, 2020, 07:18:52 PM
Reply #222

Offline Hunters120

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Re: MM8BDM V6 - Development begins!
« Reply #222 on: August 14, 2020, 07:18:52 PM »
I wonder if Kalinka will be helping her father out on the outbreak...

August 19, 2020, 04:29:27 AM
Reply #223

Offline JamesVN

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Re: MM8BDM V6 - Development begins!
« Reply #223 on: August 19, 2020, 04:29:27 AM »
Very Excited!
Very Hyped!
Super Amazing!

I CAN'T WAIT!!! AHHHHHHHHHHHHHHHHHHHHHHHH!

August 23, 2020, 08:21:43 PM
Reply #224

Offline seth666jr

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Re: MM8BDM V6 - Development begins!
« Reply #224 on: August 23, 2020, 08:21:43 PM »
Cool!