Testing this version offline, I found out that Ice, Metal, Top and Turbo Man can all pick up a TangoSummon if they go over it. Speaking of Metalman, the chainsaw alt distance should be shorter since you can climb a wall from like 64 units away from one.
As for Cutman, I'm relieved that the wall jump is not limited to just one, but the new cutter feels a lot like a carbon copy of Knight Crush. Not much difference between the two. At least the altfire is useful now. He's alright overall.