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Author Topic: TheBladeRoden's Weapon Outlet (6/15/11-TBRWeaponsPack-v1a)  (Read 32379 times)

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March 14, 2011, 09:57:30 PM
Reply #30

Offline Chimera Man

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Re: TheBladeRoden's Weapon Retail Outlet (Megamans Soccer v1
« Reply #30 on: March 14, 2011, 09:57:30 PM »
Quite interesting mode... I like.  :geek:

March 15, 2011, 04:38:59 AM
Reply #31

Offline TheBladeRoden

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Re: TheBladeRoden's Weapon Retail Outlet (Megamans Soccer v1
« Reply #31 on: March 15, 2011, 04:38:59 AM »
ok I think the cause of the crash is linked to trying to switch weapons after kicking the ball. Must fix!

edit: 3/15/11

Updated Megaman's Soccer to v1b

http://www.mediafire.com/?sezwacw91ffuz8z

changelog:
fixed crash when trying to switch weapons after kicking the ball

March 15, 2011, 07:01:20 PM
Reply #32

Offline ice

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Re: TheBladeRoden's Weapon Retail Outlet (Megamans Soccer v1
« Reply #32 on: March 15, 2011, 07:01:20 PM »
is there a way to make a slide attack that forces the opponent to drop the ball?

March 15, 2011, 07:16:51 PM
Reply #33

Offline Asd967

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Re: TheBladeRoden's Weapon Retail Outlet (Megamans Soccer v1
« Reply #33 on: March 15, 2011, 07:16:51 PM »
If you use ACS, yes.

March 15, 2011, 07:24:26 PM
Reply #34

Offline Awbawlisk

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Re: TheBladeRoden's Weapon Retail Outlet (Megamans Soccer v1
« Reply #34 on: March 15, 2011, 07:24:26 PM »
and where did pirateman come from again.....?

March 15, 2011, 08:40:44 PM
Reply #35

Offline ice

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Re: TheBladeRoden's Weapon Retail Outlet (Megamans Soccer v1
« Reply #35 on: March 15, 2011, 08:40:44 PM »
I was playing on a soccer server today and I noticed it's waaay too easy to camp in the center, get the ball, jump, kick, goal, and repeat, espesccialy when the teams keep killing goalies

March 15, 2011, 11:09:37 PM
Reply #36

Offline TheBladeRoden

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Re: TheBladeRoden's Weapon Retail Outlet (Megamans Soccer v1
« Reply #36 on: March 15, 2011, 11:09:37 PM »
Perhaps I should investigate a way to give the ball to someone on the opposite team when one team scores.

Also the map might be too small. I was working with a 1 meter = 32 units scale when making it, which was basically a guess.

March 16, 2011, 02:40:21 PM
Reply #37

Offline Blaze Yeager

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Re: TheBladeRoden's Weapon Retail Outlet (Megamans Soccer v1
« Reply #37 on: March 16, 2011, 02:40:21 PM »
I hope you do Wily Field...because the theme on that is Epic

Same goes for Wood Field

March 16, 2011, 08:29:32 PM
Reply #38

Offline Korby

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Re: TheBladeRoden's Weapon Retail Outlet (Megamans Soccer v1
« Reply #38 on: March 16, 2011, 08:29:32 PM »
Aren't both of those themes already in game?  :p

March 16, 2011, 08:38:34 PM
Reply #39

Offline Ivory

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Re: TheBladeRoden's Weapon Retail Outlet (Megamans Soccer v1
« Reply #39 on: March 16, 2011, 08:38:34 PM »
Yup. MMCTF08 and 09. Edge of the Dam(Wily Field) and Wood Man's Revenge (Wood Field).  :ugeek:

March 17, 2011, 09:07:49 PM
Reply #40

Offline TheBladeRoden

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Re: TheBladeRoden's Weapon Retail Outlet (Megamans Soccer v1
« Reply #40 on: March 17, 2011, 09:07:49 PM »
Updated Megaman's Soccer to V1c

http://www.mediafire.com/?ajpe7gwgg4bwxuc

Changelog
-Moved player spawns toward the back ends of the field
-When one team scores, the ball is now given to a random player on the other team
-Players now get a stylish but useless jersey in their inventory
-Added the Redbuster, a teamcolored Megabuster which really ought to be in the default game if you ask me
-Fixed balls not dropping at the location where the ball holder dies. No snickering!
-Reduced occurrences of duplicate balls, I hope!

March 18, 2011, 12:00:42 AM
Reply #41

Offline ice

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Re: TheBladeRoden's Weapon Retail Outlet (Megamans Soccer v1
« Reply #41 on: March 18, 2011, 12:00:42 AM »
Epic solution to almost everything, I havent had 1 duplicate and now I can finnaly avoid the "what team am I on, whoops wrong goal" thing, a bug that still urks me is that the goals sometimes cant tell the teams apart, sometimes I'm on the red team and the game thinks I'm blue and vice versa, yet it lets me into the other goal


P.S. think you can put the buster thing into a wad you can add to any team servers?

March 18, 2011, 06:41:49 PM
Reply #42

Offline TheBladeRoden

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Re: TheBladeRoden's Weapon Retail Outlet (RedBuster)
« Reply #42 on: March 18, 2011, 06:41:49 PM »
RedBuster
(click to show/hide)
http://www.mediafire.com/?uobckbe4gaea91a
This standalone mod simply replaces your blue Megabuster with a red one if you are on Red team.

March 18, 2011, 09:01:24 PM
Reply #43

Offline Kapus

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Re: TheBladeRoden's Weapon Retail Outlet (RedBuster)
« Reply #43 on: March 18, 2011, 09:01:24 PM »
Interesting.

It'd be cool of Messatsu could put that on his CTF server.

March 19, 2011, 10:38:34 AM
Reply #44

Offline Shade Guy

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Re: TheBladeRoden's Weapon Retail Outlet (RedBuster)
« Reply #44 on: March 19, 2011, 10:38:34 AM »
It is an interesting yet simple idea...But would people go out of their way to download and put this mod in their doom-whatchamaseekers just for a buster colour adjustment?