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If anything, Shadow Man, despite being Ninja-themed, is very unstealthy. He jumps around like a madman, throwing giant throwing stars at you. When he fights you again, he decides to ride on the back of a giant, fire-breathing robot frog that spits out hordes of smaller robots.He's less "real ninja", and more "10-year-old's idea of a ninja."
The thing about classes is that it is relativity difficult to get people to actually play, or even host the mod itself, since it has to a lot with the community itself, and MOSTLY reputation. Since KY Classes came some time after YD classes, a good percantage of the community just says that KY "stole" YD Classes and made it his own, which really and truly ruins KY's reputation which further leads to the mod not being played and/or hosted. The main problem here is the community itself, KY has a valid reason to give up, since people judge mods/map packs/weapon packs based on the CREATOR and not the actual mod's/map pack's/weapon pack's content.While this is true, if a few people do not like YD's Classes mod for some reason so the alternative is to play a different mod, such as KY Classes. The thing here is that KY Classes tries to emulate the NES closely, not too close while having a strong balance among it. While I still feel that the balance is slightly off, I would stick by KY classes, as AT LEAST, the creator KY, is reasonable when it comes to feedback coming from the community.